For people who have found Feri/Force, I want to know what your strategy was in finding the item. I ask because I want to see if a different strategy than mine will help in getting this item. If you haven't found Feri/Force, but have a strategy in mind, you're free to input as well!
フェリ/フォース
- Reduces the PP cost of all TECHNICs to 80%.
- Reduces TECHNIC casting time by 33%.
- Increases TECHNIC range.
- +250 tech
It drops from Hiru Vol (red haired Vol Brother) at the very beginning of the Ohtori Encampment GAM mission on S3.
According to people I have played with and that have found it, it's a pretty easy drop that can be found within an hour or so of hunting. I have hunted this unit for over 6 hours with no success. A few people I know have multiple Feri/Force units in less time.
My strategy has been nothing but using "just attack" Rising Strike on Hiru Vol with level 5 buffs as Acrotecher. Occasionally I'll accidentally hit another brother, but 95% of my attacks go to him. Doing this, I'm able to defeat'em in 2 mins 30 secs on average. If I don't get hit or he doesn't move around too much, I'm able to do it in 2 mins. After his death, I'll restart the mission.
The impatient side of me is telling me to bite the bullet and fork over 60mil to buy it from a player shop, but I want to first try different strategies.
I really do believe there are more factors that come into play when determining rare drop rates than just than just X enemy has Y% of dropping Z item. Take for instance these possible ways a drop rate may be determined:
- what if only a certain number of X items can be distributed within Y time frame? After Y time, replenish stock? When replenishing stock, change number of items in stock and extend/shorten time frame?
- Another thought is that "popping" Hiru Vol in the air repeatedly will decrease chances of the drop. Maybe increasing variety of attacks increases or doesn't decrease drop rate?
- (Number of combinations of photon arts) / (weapons used to defeat an enemy) ratio may affect rates?
- Status effect inflicted to enemy or received from enemy may affect rates?
- (Damage dealt) / (number of hits) ratio may affect rates?
- (Number of hits dealt to enemy) / (enemy max hp ratio) may affect rates?
Anyone have similar thoughts on how PSU drops may be calculated?
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