Originally Posted by
Anna_Wren
Yes, I did a search but could find no solid information, and if there is a post otherwise you can delete this one mods.
Anyway....
So, I've been testing the two techs a LOT so far and it seems that the damage modification on them is a little strange. In fact, it seems that the damage done to your character and others goes from 100% to 84%. This is a static reduction that I tested on lots of monsters and traps. Furthermore, the reduction does not increase with more bars, it mearly stays the same but allows more hits.
Based on my observations, they calculate this damage after the elemental % and DFP/MST reduction but I'm not sure and would appreciate any help on this matter.
Here is a good example:
Lets say you would take 800 damage normally:
If you do elemental first, the normal damage is 400 with a 50% Reduction. Lets say your DFP reduces it by about 152, which takes the damage down to 248. Then we multipy this by .84 and get about 208 damage total.
However, if done the other way (Dizas/Rentis first) this would be reduced to 672 right of the bat. Do the 50% Reduction and get 336 damage. Minus the 153 and get 184. If Dizas/Rentis is first, then the damage reduction is even greater. In this case its by 24 damage.
I will do much more testing on this to see how it works out.
TL/DR. My testing indicates that Dizas/Rentis 1-50 damage calculation= 84% of damage to be taken.
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