Originally Posted by
bloodflowers
How did you do your timings? PAs are much quicker across the board when they don't hit anything (certainly this is the case on 360) - so to get accurate timings you have to do them with enemies around. With the whip especially, not only is there the added delay due to impacts, but the drawing of those impact 'flashes' causes the game to slow down for a frame or two. Also you need to do the PA twice, the timing is the gap between your X button (or equivalent) presses - I recorded them and used the frame of animation for when buttons have been pressed. Some PAs have a longer recovery time than others, so just measuring what appears to be the end of the attack doesn't really give the true time.
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