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  1. #51
    Space Hobobo Bo Bobo yoshiblue's Avatar
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    Unless they give the usual bonus damage to those who time their attacks.

    Ninja Gaiden type moves would be cool too. Like a quick cutscene for a few special moves.

  2. #52

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    Auto attack might for for rangers. Being able to hold down the mouse button and just keep firing normal shots sounds sensible to me.

  3. #53

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    they'll probably incorporate some stupidly annoying feeding system. Or perhaps, even worse, turn them into annoying shitty little moe loli maid bots again.

    As long as they're a simple past time with a nice amount of "replay value" to them (i liked how the evolutions were not only linked to HOW you fed the mag but WHO was feeding the mag), i won't mind.

    Im just afraid of them trying to overcompensate.

    Quote Originally Posted by Mag-X View Post
    Auto attack might for for rangers. Being able to hold down the mouse button and just keep firing normal shots sounds sensible to me.
    Ah, good point. Never thought about that.

    Yeah, i can definitely see how having to constantly click for every shot could be very, very annoying....but then again, it's a Burst-fire rifle. You have to do that on Halo, but i guess things on halo die a bit quicker than on PSO2.

  4. #54

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    Quote Originally Posted by RemiusTA View Post
    I dont see why they don't just go back with PSO's timing system. The spammy attacks in the demo kind of look odd anyway. It throws me off how they just swing and swing and swing. It probably isn't a big deal, but jesus auto-attack does not make me feel good.
    Because using Just Attack gives the same effect as PSO's normal and heavy attack using only one button, which is ideal for gamepads.

  5. #55

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    I miss weapons having special attacks. PSZ's elements were a step back in that direction. I wonder if they have anything planned along those lines.

  6. #56
    Space Hobobo Bo Bobo yoshiblue's Avatar
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    I wonder if they will allow to melee with your weapon too? To make the enemy back off a little.

  7. #57

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    Quote Originally Posted by RemiusTA View Post
    . The only button from PSO i wish they didn't exclude was extra attack, which stopped elemental specials from completely consuming your entire weapon.
    If only... I really, really miss Berserk weapons.

    Btw, maybe I missed something, but what's the benefit of binding techs to your weapons now that they can be charged from the sub-pallet?

  8. #58

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    Quote Originally Posted by RemiusTA View Post
    PSU had minimal hacking issues TBH. Don't see how it's such a big deal.

    Sure it saps performance...
    Meseta duping early on on I PC/PS2 ruined economy

  9. #59
    Space Hobobo Bo Bobo yoshiblue's Avatar
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    Do as you will then. I'm not going to make an enemy out of you.

  10. #60

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    Quote Originally Posted by Angelo View Post
    what's the benefit of binding techs to your weapons now that they can be charged from the sub-pallet?
    Maybe weapons binded to a rod will benefit to the MST bonus from that weapon, while casting techs not binded to a weapon will just run off your character's base MST.

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