FFXIII does this really neat thing.
The character models and some environmental places aren't all that amazing, TBH. But the heads and model textures are so well done it almost casts an illusion when you're playing. You can zoom in super close on the models and see how well detailed they are, but you can also easily see the flat surfaces as well where they cut corners.
Ever since FFXII, Square Enix has been exceptionally good at making low-poly stuff look wonderful with good texture work. Also, the effects and whatnot are very nice too.
Regardless, it's no contest as to which game looks better, and i'd take those FFX textures over PSO2's shitty ones anyday. Gran Pulse's grass textures aren't all that amazing because that area is so large it takes minutes to cross it without a Chocobo.
Spoiler!
Annnddd
Spoiler!
Edit: Ah, found a good one!
Spoiler!
Last edited by RemiusTA; Dec 5, 2011 at 07:19 PM.
/Looks at FF13...
/Looks back at PSO2.
LOOOOOOOOL...
My eyes...
Good thing I don't play my FF13...
Also a good thing I\it's not really mine and I didn't pay for it.
AYY. All you nillas days is numbered.
I think the four new outfits are most likely the FOmar, RAcasel, RAnewel, RAnewm. Just a Thought.
I don't think the costmes are race-locked at all..........
AYY. All you nillas days is numbered.
I do it because its easier than writing Human Force Male or Human Hunter Male.
That, and the outfits default to a specific race/sex/class combo.
Yeah but I think new outfits would be kinda up in the air other than...
robot or not and gender.
For example I shall call that one CAST outfit, "the green megaman thingie"
AYY. All you nillas days is numbered.
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