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  1. #101
    Kagajibaris are Dezorians Omega-z's Avatar
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    well it looks like there well be three sub-class. going of the icons in Vashyron thread.

  2. #102

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    Quote Originally Posted by jayster View Post
    I felt UP as a ranger but I may have just been doing it wrong.
    Weak Bullet is the best enemy killing skill in the game. Stun Grenade is real damn good.

    Even without those, just spamming piercing round and grenade launcher PAs makes Ranger a monster.


    Quote Originally Posted by Omega-z View Post
    well it looks like there well be three sub-class. going of the icons in Vashyron thread.
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  3. #103
    Kagajibaris are Dezorians Omega-z's Avatar
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    true but confirm's it more, but it also tell's you maybec how many more races and weapons too if Sega still goes that same route.

  4. #104
    Endless Possibilities Vashyron's Avatar
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    You see, sub classes were written in the skill tree thing in the First Alpha, so people took that as confirmation that there would be subclasses, but then it was removed in the 2nd Alpha.

    Though incidentally the icons I posted change nothing as they are from the First Alpha.

  5. #105
    Kagajibaris are Dezorians Omega-z's Avatar
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    ah, so they might of changed it then or just simple just removed for awhile?

  6. #106
    Endless Possibilities Vashyron's Avatar
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    Quote Originally Posted by Omega-z View Post
    ah, so they might of changed it then or just simple just removed for awhile?

    Or even scrapped the idea? Can't tell until the final release. (Or if they officially confirm it beforehand.)

    Though I kinda doubt they scrapped it, some melee weapons add Tech Attack when forces can't equip them and that the hunters that can equip them can't use techs.

    (Sure that could change too, but seems much less likely.)
    Last edited by Vashyron; Feb 9, 2012 at 10:54 PM.

  7. #107

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    Quote Originally Posted by Mike View Post

    1. Can't say. The best way to avoid damage is to not get hit though.
    2. The enemy info tells you what element the enemy is weak to via icon. PSO didn't make enemy weaknesses hard to understand though.
    3. You have to find higher level skills.
    Thanks mike.
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    Planning to replay PSP2 and prove to myself that the chaining mechanic do not slow down the pace of the combat. =/
    Planning to replay PSU (ep1 and 2) for story and gameplay, PSZ and PSP2 offline mode Only Also I'm keeping my FC for psz up though the Network Mode is closed.

  8. #108
    Endless Possibilities Vashyron's Avatar
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    Can anyone tell me why Code Elimination was in red?

  9. #109

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    Quote Originally Posted by Vashyron View Post
    Can anyone tell me why Code Elimination was in red?
    Might need some Dev comments for this one, I never got one of those during my play(or didn't notice it). Nothing else about that Code event seemed out of the ordinary either, same timer, same enemy kill requirement, same awarded exp...

  10. #110
    Vulcan Taint Pincher moorebounce's Avatar
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    Quote Originally Posted by Vashyron View Post
    Can anyone tell me why Code Elimination was in red?
    Maybe a restart of a failed code red? Or maybe because its a code red they just decided to make it that color.
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