well it looks like there well be three sub-class. going of the icons in Vashyron thread.
well it looks like there well be three sub-class. going of the icons in Vashyron thread.
I stream PSO2! Please check out my channel when you have time~
twitch.tv/gmcustom
true but confirm's it more, but it also tell's you maybec how many more races and weapons too if Sega still goes that same route.
You see, sub classes were written in the skill tree thing in the First Alpha, so people took that as confirmation that there would be subclasses, but then it was removed in the 2nd Alpha.
Though incidentally the icons I posted change nothing as they are from the First Alpha.
ah, so they might of changed it then or just simple just removed for awhile?
Or even scrapped the idea? Can't tell until the final release. (Or if they officially confirm it beforehand.)
Though I kinda doubt they scrapped it, some melee weapons add Tech Attack when forces can't equip them and that the hunters that can equip them can't use techs.
(Sure that could change too, but seems much less likely.)
Last edited by Vashyron; Feb 9, 2012 at 10:54 PM.
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Planning to replay PSP2 and prove to myself that the chaining mechanic do not slow down the pace of the combat. =/
Planning to replay PSU (ep1 and 2) for story and gameplay, PSZ and PSP2 offline mode Only Also I'm keeping my FC for psz up though the Network Mode is closed.
Can anyone tell me why Code Elimination was in red?
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