The official blog was updated with info on the benchmark/character creation demo set to come out on the 5th.
The demo to be distributed next week doesn't need any internet connection to run. The characters created can be saved as files to your hard disk (to the My Documents\Sega\PHANTASYSTARONLINE2 directory) which can then be loaded in to the closed beta. The character creation portion is the same character creator that will be used in the beta.
There are a few things the character creator won't be able to do in the demo though. You wont be able to select character voices or hovering/walking (if you make a cast). You'll be able to do both of these in the closed beta though.
A few new things have been added to the creator. The RAnewm/newearl costumes are now available, there are more types of human faces, and a new option has been added that lets you selectively reset any or all of the editable features on a character. Additionally, there will be new voices available in the closed beta version of the character creator.
The first pic shows off some of the new human faces. The second is the menu that lets you reset any of the edits you have made to the default setting by unchecking the box and then pressing the bottom left button. Any changes here can't be undone so think hard about if you really want to reset something. Also note the text at the bottom left. It looks like the screenshot function will be alive and kicking in this demo too.
The general scores for the benchmark were also shown. A score of under 2000 means you should turn down the graphics. A score of under 5000 means you'll be fine but may need to tune the graphics setting a bit. Anything over 5000 is great. The benchmark will give you an explanation of your score when it finishes running but in case you don't know any Japanese, you can use these as a loose guide.
And finally, there will be an official character creation contest held for everbody, even those people who aren't interesting in playing! I'm sure there will be more details announced later.
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