Trade systems are made specifically so that one doesn't need to rely on a third party or the trustworthiness of their trade partner.
Either both parties toss in the correct items, or no one loses their items. (This is ignoring hacked items in both cases)
With both drop trading AND third party trading you have to take a gamble.
Is that Red box really a SPECIAL WEAPON, or is it a Photon drop?
What about that guy who's holding both our items? I didn't invite him, you did. How am I supposed to trust him moreso than you?
Cutting out the built in trade system just to handle gold sellers is like gutting your cat just to make sure it doesn't poop on the bed while you're gone.
And unless your game intends to go the EVE Online route, where practically everything is player handled, trying to expect players to "get along" with flimsy trading is about as smart as shooting yourself in the foot because it itched.
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