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  1. #1

    Default Update! May 24th

    From May 24th to June 7th

    Half off clothes
    Free makeovers
    10 Gold Coins
    PA boost (x2)
    3x stamps

    Permanent C-S4 Current event missions

    S4 Castle of Monsters

    +3 to all race Weapon Skill GAS
    (i.e. Cast 15 -> 18 )

    More useless resistances (time to fill that 0/28 ><)

    More GC mission junk

    Not sure what the Weapon+ says, feel free to post!

    Link:
    http://phantasystaruniverse.jp/news/...e=view&id=1656

    Also you're welcome for such a terrible job!
    Cyanide - M/Cast 180 l サベージ - M/Beast 135 l シアン化物 - M/Human 180 l アニヤ - F/Newman 85


  2. #2
    Acrofighter in Training
    Join Date
    Jan 2009
    Location
    UK, Scotland
    Posts
    126

    Default

    Quote Originally Posted by Cyanide77 View Post
    From May 24th to June 7th

    Half off clothes
    Free makeovers
    10 Gold Coins
    PA boost (x2)
    3x stamps

    Permanent C-S4 Current event missions

    S4 Castle of Monsters

    +3 to all race Weapon Skill GAS
    (i.e. Cast 15 -> 18 )

    More useless resistances (time to fill that 0/28 ><)

    More GC mission junk

    Not sure what the Weapon+ says, feel free to post!

    Link:
    http://phantasystaruniverse.jp/news/...e=view&id=1656

    Also you're welcome for such a terrible job!
    All I really needed to know. Will the EXP be the same?
    Divine Shadow (Male, Cast) LV100 (HU LV10, RA LV10. Fg LV9, Ff LV14)

  3. #3

    Default

    Quote Originally Posted by Cyanide77 View Post
    From May 24th to June 7th
    PA boost (x2)


    Now I have time to level some techs.

  4. #4

    Default

    I wonder if they will keep the event drops for the boss boxes?

  5. #5

    Default

    The update notes translated by EspioKaos:
    Quote Originally Posted by EspioKaos
    http://phantasystaruniverse.jp/news/wis/?mode=view&id=1656

    Special bonuses
    * From May 24 until maintenance begins on June 7, the following bonuses will be in effect:
    - Half-priced clothes and parts (Meseta purchases only)
    - Free Lumilass services (excluding Hairstyle and Body Style Tickets)
    - 10x daily Vol Coin allowance
    - PA EXP payout boost
    - 3x Daily Stamp allowance

    Sprouting Special Weeks
    * From May 24 until maintenance begins on June 7, "Castle of Monsters" will feature boosted EXP payout and drop rates.

    Seasonal lobbies
    * Parum Unification lobbies will be up until maintenance begins on June 7.

    Updated missions
    * The following "GUARDIANS Trial" missions will be reissued as permanent missions at the GUARDIANS HQ (Clyez City 5F) counter:
    - Heaven, Earth, Man C-S4
    - Fork in the Road C-S4
    - Engineer's Challenge
    * The special multipliers applied by the event will no longer be in effect.
    * You can continue to earn personal kill count points for use in "Engineer's Challenge" by playing "Heaven, Earth, Man" and "Fork in the Road."
    * The GUARDIANS HQ mission counter will be reorganized for this update. Now, "Heaven, Earth, Man," "Fork in the Road" and "Maximum Attack G'" will appear in the main list while all other past event prologue and exchange missions will appear under "past event missions."
    * No changes will be made to the free mission counter.
    * Castle of Monsters S4 will be added.

    GAS #15
    * Weapon skill caps will be increased for all races as follows:
    - Humans: 20 ⇒ 23
    - Newmans: 15 ⇒ 18
    - CASTs: 15 ⇒ 18
    - Beasts: 15 ⇒ 18
    * The following new weapon skills will be added:
    - Rifle Extra+ LV1
    - Shotgun Extra+ LV1
    - Longbow Extra+ LV1
    - Grenade Extra+ LV1
    - Laser Cannon Extra+ LV1
    - Twin Handgun Extra+ LV1
    - Handgun Extra+ LV1
    - Crossbow Extra+ LV1
    - Card Extra+ LV1
    - Machinegun Extra+ LV1
    - Rod Extra+ LV1
    - Wand Extra+ LV1
    - TCSM Extra+ LV1
    * The following new attributes/resistances customizations will be added:
    - Burn Rate+ LV1
    - Poison Rate+ LV1
    - Virus Rate+ LV1
    - Shock Rate+ LV1
    - Silence Rate+ LV1
    - Confuse Rate+ LV1
    - Taunt Rate+ LV1
    - Fire TECHNIC Master LV1-3
    - Ice TECHNIC Master LV1-3
    - Lightning TECHNIC Master LV1-3
    - Ground TECHNIC Master LV1-3
    - Light TECHNIC Master LV1-3
    - Dark TECHNIC Master LV1-3
    * With the "TECHNIC Master" customizations, different effects are added with each level.

    Item updates
    * Legacy of the Light C-S will be updated with new drops, including Amun Tomb (spear) and Dilla Blade (dagger).
    * Crystal Trading Post's inventory will be changed, replacing some old items.
    * The Parum Unity Souvenir will be on sale for the duration of the Parum Unification lobbies.
    * Casino rotation.
    PSO2 EN (Ship 1): Johana
    PSO2 JP (Ship 2): Johana, Ezodagrom, Luppi, Lana, Yukari, Blune, Elysia, Elena
    PSU EN/JP: Johana, Blune, Ezodagrom, Luppi/Johana, Lana

    Youtube: https://www.youtube.com/c/ezodagrom
    Steam: http://steamcommunity.com/id/ezodagrom

  6. #6

    Default

    and here I thought that after the event I would miss out on a good opportunity at Guld and Milla and I can keep buying S+10 Grinders. that's a relief.
    Last edited by Valkyrie Lovrina; May 18, 2012 at 10:24 AM. Reason: nvm
    http://www.pso-world.com/forums/signaturepics/sigpic69435_11.gif
    (Location: Ship 2)
    busy getting my life sorted out.

  7. #7

    Default

    I dont really see a reasonable motive to leave these missions available...it's pretty much killing the perspective of exploring other available S3 and S4 runs (not like you have a lot to explore in a dying game like this).

    Are they breaking MF even more? It's quite unsurprising, lol. Good thing here is that they are trying their best to keep gunner classes forcefully on stage with those customizations. AF needs more love!! (nah, jk...but I find it disturbing that it has a lot of weak features now....)

    Just hope those GC spears have decent stats and a 10% PA boost....at this rate, I wont need to waste time and tickets on hunting Bloodspears....
    Perso...! Wait...wrong game.

  8. #8

    Default

    Curious as to what the Extra+ skills actually do. Maybe an increase in usable weapon rank?

    If that's the case I'd love to see some for melee weapons. Swords and Spears extra+ would make me never leave Fighgunner.
    PSO2 - Ian: Level 90/90 Human Bouncer/Hunter

  9. #9
    Elite Masterforce Soloist Midori Oku's Avatar
    Join Date
    Nov 2009
    Location
    On Neudaiz ^^
    Posts
    836

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    Quote Originally Posted by Crysteon View Post
    Are they breaking MF even more?

    I'm happy about it too! \o/

    I am really curious to see wht the "Extra" weapon customizations do, as well as the TECHNIC Master upgrades. Unfortunately it is going to be hard to decide what all I want to add to Weapon Skills, and Attributes/Resistances. So many things! D:

  10. #10

    Default

    Quote Originally Posted by Midori Oku View Post
    I'm happy about it too! \o/

    I am really curious to see wht the "Extra" weapon customizations do, as well as the TECHNIC Master upgrades. Unfortunately it is going to be hard to decide what all I want to add to Weapon Skills, and Attributes/Resistances. So many things! D:
    My wild guess about that "Extra" shit is that thy might allow you to hit more targets...or perhaps it's a cheap excuse to increase the elemental % of the current type of weapon. Of course, the first guess is quite game breaking...since imagining a Diga hitting much more hitboxes is just lolinsane.
    Perso...! Wait...wrong game.

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