After playing both the Alpha 2 and Closed BETA. I would rank it this way.
Graphic's - PSO2 / PSO > PSU - The reason for this is that PSO had just a tad more detail to the back round element's. But PSO2 has more environmental condition's and more interacting Object's. Now there indeed better then PSU.
Mapping - PSO2 > PSO > PSU - The reason why that 2's better is that the Map's will change and are more interesting. But PSO had shorter block's and were more Maze like still had the same problem of PSU. PSU had a problem of Map's being to Familiarized and gotten boring the saving Grace for PSO in this was the detail's and sound for the level was better.
Sound - PSO / PSO2 > PSU - The Reason on this is that the sound in PSO where more focused on the area's themselves and wheren't just placed. 2's Sound are great but are just tad lacking at time's and 1 of them can be annoy at time's, Over all very close. PSU's just seem's to be just slapped on and not really thought out properly.
Combat - PSO2 > PSU > PSO - The reason 2's is the best is the freedom of movement and Choice you get with the flow of battle is superior to PSU. PSU had flow and added in a new level of play style in a Phantasy Star game with PA skill's. PSO is very much lacking in this department and not for it's time period, since there are games back then that had what PSO2 has. But Sega bumbled on this and added a basic linear combat system with a 1,2,3 fighting option, unique yes better no.
Control's - PSO2 > PSU > PSO - The control's are the best on 2's with the flow and option's you can get is worthy of a Action game. PSU had some but was still Lacking. PSO was very rigidity.
Navigation - PSO > PSU > PSO2 - This is one of the best thing's that PSO had was great, Had a easy to use menu system that took you out out of battle but still you had a screen if you needed to see what was going on at the same time. PSU had a more simplified version of this and had you see more of what was going on around you but the screens would get in the way of view and took awhile to scroll through at times. PSO2 is in a working state and could change but the Menu's are to broken up and out of place and very easy to get lost in If you didn't know what you are doing. You can't do action and menu scroll at the same time not as easy as you could with the other two. This could be because of the complexity of the game at the moment.
Complexity - PSO2 > PSO > PSU - 2 Has a High level of Complex stat arrangement and the uniqueness with it's Items,Weapons,Armor, Character, Enemy systems...etc. PSO Has this with the enemies, and the uniqueness of weapon's and item's. PSU didn't have this and was reduced to just a simple stat system.
Difficulty - PSO > PSO2 > PSU - At the moment this is how it is and can change during the BETA, either way both are better then PSU.
Story - PSO > PSO2 / PSU - At the moment there's not much of the story in PSO2 so to say it's better then PSU is currently unclear. But PSO's Ep. 1 and 2 story is the main focal point on so much of it's Nostalgic value that bring's that atmosphere which can be hard to surpass. The problem is that it can't be replicated in it's timeline and the Story has to be different.
Chat - PSO2 / PSU > PSO - PSO2 has a very good Symbol chat the normal chat is fine but seem a little complex to use. PSU's normal chat was very easy to use. PSO had a basic symbol chat that was more useful then it's normal chat.
This is how it seems to me, Overall PSO2 = 6 > PSO = 4. So it's very close but PSO2 is better at the moment and could get better.
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