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Game guard is worthless. Everyone knows it.
They'd get more mileage out of making all inventory actions happen exclusively server-side (with clients merely sending choices, then the server evaluates the proper result). Then you only have to worry about bugs... which game guard can't stop anyways... and SEGA has a poor history of dealing with.
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Does the gameguard in PSO2 work like an IP barricade?
I couldn't play some other mmos in other languages because of it. (ex: Brazilian GC)
When I first tried to play the beta I had an issue with the update server actually IP locking me from playing the game. After bypassing the Update with a proxy I was able to play the game proxy-free. Of course every case is different and perhaps you may have IP issues in regards to Gameguard. I have not heard of anyone being blocked from the game itself so far; however, I am also not omnipotent. Gameguard is generally notorious for creating more problems than it fixes.
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