Originally Posted by
Arika
If you are referring to high-level players come back to slaughter the old boss very easily. Then of course, it gonna happen again. This is RPG.
Says, the boss is made for level 10 players to fight. If you are level 100. How couldn't it become easy?
Rockbear was hard at level 4, but it was joke on level 14. so... yes, you can't avoid that in RPG game where you can improve status accordingly to level and gear. Unless you are going for game such as Monster Hunter whereas level is not exist. They only have hunter rank which not increase status at all.
There are two way to go around about this :
A. Make level/ status become absolutely useless, so that boss can always be challenge. But I doubt they would do it. It is not how RPG game work.
B. Make boss in different level version. just like what it is going to happen in this game too. If your level is too high for normal mode, then you go play it on hard mode instead. and there could be very hard mode and ultimate mode again.
However, in the end, Method B wouldn't completely fix the weak boss issue, because high level players could always come back to play easy mode to farm any low rank items they missed. And this method also can't fill the issue of level gap too. If Dragon is lv 10 on normal mode and level 40 on hard mode. then people level between 20-30 will have to spam the easy lv-10 dragon.
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