To join Phantom Corp. : http://www.pso-world.com/forums/group.php?groupid=251
My auction topic: http://www.pso-world.com/forums/showthread.php?t=176773
http://ryuhiroshi.ry.funpic.de/pso2/...!IEebkbqBqDbo6
Nothing special. Maxing Jellen Shot for uptime leaves only 1 point anyways. I figured stun grenades were a decent use of the point.
Coming Soon!
http://ryuhiroshi.ry.funpic.de/pso2/...okIqoqqIb4QIbf
possible hunter build for sword/wired lance, (what i found myself using the most in pre obt)
Coming Soon!
Thanks i really enjoy the thought of maxed standing snipe though, especially cause ive taken a deep liking for launchers ... jellen is for reducing monsters attack but i can just dodge my way out of that right? Being mid range and all.... maybe i will stick to your first skill tree
Last edited by RAnewearl; Jun 19, 2012 at 05:15 PM.
http://ryuhiroshi.ry.funpic.de/pso2/...00RA!IEGQqBGA8
is probably a bit better - reduced weak shot to 1 to pick up .15 sec more invinc on dive roll. Waiting 4 more seconds between weak shots is probably worth the trade, the extra ammo isn't til level 3 or 4 of it I think.
Coming Soon!
I suggest adding what the bonuses for each individual level are (ex: how much Attack which level of Photon Flare gives).
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