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  1. #391

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    Nice. Also don't forget to update the prereq numbers for the Force tree. The sim works fine, it's just visual.

  2. #392

    Default

    Ah, shoot. Totally forgot to change those...

  3. #393

    Default

    Good job ! =)
    (But FOrce's T-ATK High Up boost does not apply to Parameter.)

  4. #394

    Default

    Quote Originally Posted by UnLucky View Post
    Nice. Also don't forget to update the prereq numbers for the Force tree. The sim works fine, it's just visual.
    Oh, and I'm not sure when this changed (this patch?), but Tool Mastery only requires 1 point in Ability Up 2 (who cares)

    Everything else should be as it is in game.

  5. #395

    Default

    yeah on the new skills only wipe and no info on the stats wenn skilled... very usefull...

  6. #396

    Default

    Quote Originally Posted by Shayuna View Post
    yeah on the new skills only wipe and no info on the stats wenn skilled... very usefull...
    For now check out this page:
    http://translate.google.com/translat....jp%2F&act=url

    I'll see about helping him update the skills if he's too busy.

  7. #397

    Default

    ehhh ukay.. but where i find a simulator on the site~ ?

  8. #398

    Default

    You can't, look up your information like the rest of us.

  9. #399

    Default

    Translations and skill numbers should be up this weekend, tomorrow or something. Was kind of busy this week since Pokemon was released and uni started again.

    But mainly Pokemon...

  10. #400

    Default

    20.10.13
    • Added skill descriptions for the new skills
    • Fixed Tool Mastery's pre-requirements
    • Fixed visual pre-requirements on the FO skill tree
    • T-ATK High Up now affects stat calculation
    Translating made me remember how shitty some of the skills are. Oh why can't Pretty Good be at least Somewhat Good...
    Last edited by Gardios; Oct 20, 2013 at 05:59 PM.

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