Let's take a look at the results of closed beta once again.
These diagrams show distribution of players' characters.
I wasn't surprised seeing results like these:
Most of players start playing as human hunter, as expected. Humans are well balanced and good for testing all 3 classes, and hunters always had the best battle dynamics (at least in all previous PS online games).
But I want to take a deeper look at these diagrams:
Oh my god. Did all men die out on the war? Well yeah, girls are cute and every guy wants to make a "girl of your dream", especially with the new character creation system. (Also it's not a secret that over 80% of players are men). Real girls just make "better versions" of themseles, so we have even more female characters. I guess that's why they're dominating. It all can be understood, but I want to ask everyone personally, what motivated you to create a female character, if you played as one? I'll attach a poll with some answers to this thread.
And second question, why did everyone dislike newman males so that only 4,5% of players choose them? Some people can say that they look gay (judging by the presets), but I disagree. I created a very manly newman ranger for coming open beta:
Spoiler!
(Right, I hid his short ears behind the accessories.)
And yes, one more question: does low popularity of some character types motivate you to create one of them just to be unique, well-known and easily-recognized?
And here goes your pole, as promised xD
Spoiler!
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