Yeah, just get HP Restore A/B/J/K on your mag and top up your health with 'mates, but avoid overhealing. Should be fine.
Yeah, just get HP Restore A/B/J/K on your mag and top up your health with 'mates, but avoid overhealing. Should be fine.
That does hold that function but I don't like the rely on RNG. But it is valid.
I reckon this might be the best place to ask instead of creating yet another topic, Anyway, I started playing when the Vita version came out and picked Force, was having a good time but as an old-time PSO player, I ended up finding the Force gameplay somewhat... repetitive, I guess that'd be the word for it. It's not bad, but given how you're very restricted to using Techs I feel like sometimes I'd like to do a bit more, lol.
Thus! I've tried out the Hunter and at first glance it seems like a fun class, even if not as strong as Force. However, upon doing so I've developed a liking for the Sword weapon and I was wondering whether it's a good one or if there are any major cons to it? Similarily, when the time comes for subclass'ing, is Fighter the best option or are there other builds that could potentially work? As for the MAGs, Pure Strike's the way to go? hah.
Alas, I guess that's pretty much it for now, lol. Basically, if anyone could describe a bit their experiences with Hunters related to what I said up there, that'd be the ideal help I need. Thanks in advance :3
All weapons are pretty good at what they do. Most full time hunters live on sword, but partisan and WL are definitely good times too.
I'd say any player limiting themselves to one weapon type and one or two PAs are just terrible players. There are already too many, do not let yourself become one more.
Oh, sure, I don't mean to use only one weapon type. That was actually one of my small pet peeve with the Force branch, how Rod was generally just way too awesome and Talises felt situational at best, the rest was just up to the Techs, haha.
When I touched the Sword issue was more according to the Skill Tree, because I imagined people end up favoring one type over the other in this regard? Like how with Force Fire and Thunder Trees are developed, whereas the others... not so much.
When it comes to melee, you generally want to get all gears. Melee weapons are less comparable to rod and talis, and more comparable to individual tech elements.
"Specializing" in a weapon is as easy as getting the gear and a good weapon - sometimes not even that is necessary depending on what you want the weapon for (If you just want grabs then WL doesn't need the gear, but that's just 1 SP so it's worth it anyway really).
If you're making a specialist build then yeah, don't get all gears. If you're using just one tree, though, always go for all the gears. A lot of people felt sword was too costly back when we had 30 SP, but even then it was pretty amazing and worth the investment. Now that we have 65 SP...there's no question, get it for sure.
Each weapon is good at a few things, as in better than the other weapons at those things. There is a LOT of crossover, however, and because of that very rarely is a weapon actually bad at something. It just might be outperformed by something else.
As long as you can get a lambda aristin, lambda hyperion, and lambda patty lumeria or better you're looking at a great set of equips that don't cost an excessive amount of money, and can be used as fi/hu should you decide that you want a strong double saber too.
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