Originally Posted by
Sizustar
I keep on seeing people say how this won't combat RMT, and I'm not seeing any explanation on why that is.
As far as I understand.
In order for RMT to flourish, they need to be able ot make a profit, and have "rare" that is worth to trade with other people.
Thus first they need a large player base, a system that enable them to acquire Rare easily, etc.
In PSO2, Map are randomized, with obstacle and Code Mission, making "bot" harder to utilize.
And Rare drop or Mesta isn't exactly that hard to acquire, so Player will sell items, and weapons and Unit price can change relativly quickly, depending on how many people are selling the drops, as we saw in OB, with the quick price drop of Card and Gunslash, as the market become saturated with them.
The only thing that RMT might be using would be AC Scratch prize?
But not all of them can be traded...
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