Originally Posted by
Banjotron
Cygnus, huh?
I'd scrap mates in your strategy. Monomates and dimates are not the best or fastest way for you to do this. Let me give you a simpler plan. First off, use your eyes and watch your meters and adjust what I say as necessary. That said, three items for you:
Striking weapons and ranged weapons that you find will be your primary means of raising satk and ratk. As you've outlined before, you need a way to lower ability. Instead of mates, I think you should buy 5* furniture items. These are 400 meseta a pop. They will raise your ratk by a decent amount and lower ability by a large amount. Basically, use striking weaps to raise satk as necessary. Then use whatever mix of ranged weaps and 5* room items you need to keep ratk up and ability down.
If I knew what * of weapon you were primarily consuming, I'd give you a good proportion. I don't know, so I'll give you a very rough and probably inaccurate estimate. You'll probably end up with a diet of something like 40% striking weaps, 30% ranged weapons, and 30% 5* room items.
29 is the lowest possible ability. You need to start with Antlia, so you'd evolve into that at the lowest possible level, which is 30. So your starting point is 16 ability, 14 tech. However, remember that you're using the two stat raise trick to skip evolution, and you have to double level at 34, 39, 44, 49, 54, 59, 64, 69, 74, 79, 84, 89, and 94. That's 13 levels, and at each of those levels, you need to gain 1 ability and 1 tech (assuming those are your two most valuable stats). 16 + 13 is 29. So you'd end up with 29 points into ability and all the rest would be tech. For a sufficiently high-level players, this actually wouldn't be overwhelmingly difficult. High * force weapons give a lot of t-atk and a fair amount of ability.
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