Originally Posted by
renrinken
Something to note that people really havent mentioned. There is a clear difference between P2P and F2P models.
For both PSOBB and PSU, the only incentive for NA SEGA was subscriptions, which generated a sense of lack of urgency to quickly localized content.
F2P model is very different, content is now directly tied to revenue.
1.People will buy premium packets to get up to date "fun!" items,
2.be able to have place to put their new Decos
3. Updated specs/talents will encourage people to pay for talent resets
4. Expanding mag tree will incredibly encourage mag resets.
5. New classes and weapons will encourage talent resets, mag resets, new mags, and new character creations.
So overall when SEGA NA brings new content out, they are literally having money fall from the sky. So this might mean a very different scenario compared to PSOBB and PSU.
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