I firmly believe that the three new classes are simply extensions of the current classes, and it's a pretty simple explanation as to why.
Take a look at our skill trees. Did you also notice that they are adding a few new weapon types to the game? Now look really hard at your skill tree. Notice how there are zero relevant talents that benefit any of the weapons that are releasing with that very same patch?
The 'new' class is going to be an upgraded version of your current class (Force > Super Force, Hunter > Mega Hunter, Ranger > Burning Ranger), with a new skill tree that provides a fair amount of choices to supplement the new weapon options you will have. Essentially ranking up to the 2nd tier of your class will allow you a more diverse weapon selection, probably a boost in stats, and a new set of skills you can spend SP in. My prediction is that the trees for the extension classes will be small, so as to not completely eclipse the viability of your basic tree you have now. There will be a few talents relevant to the new weapon options, and maybe a number of other things, but not nearly as expansive as the basic tree you get to start with.
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