Nove Mallidarl (or something near it I didn't see) dropped me RageDance17
Nove Mallidarl (or something near it I didn't see) dropped me RageDance17
Then again, who knows. UQ lilipa may have wind weakness.
Spoiler!
Double bloody sarabande 17 from one pred nero.
Still no sakura/kanran 17.
3 weeks. 18 Br class cubes earned total.
St. rappy dropped that sakura lvl10. 90% certain common class-specific disks are not an area drop. That was the one sakura end that dropped in 50 minutes, and it came from a St rappy while some GS pa was all over the place off of wolves for example.
Who designs a game for longer than most players play it, not fix glaring design problems that does nothing but frustrate players, and proceed to make the same mistakes? Motherfucking SEGA!
edit: they actually made this design problem worse since XH is limited to, and timegated by EQs as we know, so yeah SEGA has game designers that make their games worse as they go on *looks at sanic games*
Last edited by Maninbluejumpsuit; Dec 10, 2014 at 07:30 PM.
Shigure ship 2. Credit to agarwood for the picture!
12*'s starting to pile up:
Jack - Ship 2 - Killer Panda
So my first 12* had been this in Christmas EQ :
Spoiler!
I'm gonna keep it as a future 12* pass (hope they release them in near future) since i have no use in Twin daggers. But at least i got one, finally I actually want Niren Orochi for my BO and the 13* Launcher (or the new one from XHTD eventually) and that's it. Then wait and see for new weapons on 17th and Volca/Desert XH update.......
@Hc4 : Wow! that 994 Millions meseta in storage.....
Also, uploading some PSO2 musics on Youtube when i got enough time to do it, i might have what you're looking for : https://www.youtube.com/channel/UCHr...C9cNXO0AjuItAA
True. But you got all the other PAs at 17 so it's not all bad.
I mean Dudu took a huge dump over me again. I spent 3.5 mil to get a 12* to +1.
I found me a 2nd Hollow Gimlet and that 12* Gunslash with Ilgrants. Thought I could make it decent. Nope.
but...
Spoiler!
I still need some PAs but so far I got at lvl 17 (of those I like / use often):
Nova Strike
Overend
Guilty Break
Ignition Parry (I''m pretty sure drop rate for the new PAs is 3 times higher than for older PAs though)
Air Pocket Swing
Heavenly Fall
Other Spin
Cerberus Dance
Slide Shaker
Zenith Throw
Trick Rave
Slide End
Symphonic Dive
Orchestra
Bloody Sarabande
Surprise Dunk
Acro Effect
Ducking Blow
Heartless Impact (god, this PA is so much fun to use)
Surprise Knuckle
Flash Thousand
Tri Impact
Rage Dance
Slash Rave
see above
Asagiri Rendan
Hatou Rindo
Impact Slider
Parallel Slider
Cluster Bullet
Rodeo Driver
Crazy Smash
Elder Rebellion
Heel Stab
Torrential Arrow
Gravity Point
Kamikaze Arrow
Final Nemesis
Tritt Shooter.
Oh and did my first TD3 as a Fo, starting at lvl 55. Was 6th both runs. Would have been higher but I spent a lot of time spamming zondeel to not allow Goldies into attacking range of towers and taking down infections / laser pillars.
"We're buffing PAs!"
3 weeks, 5 levels, 18 class cubes later... where's my buff to my most used attack?
Shigure ship 2. Credit to agarwood for the picture!
Nope we didn't need to, it's more a combination of the level cap being raised and better gear making things easier. The biggest time-shaving changes were specifying a fixed AIS socket so Techers could cast Shifta Strike (has to be done after boarding AIS) and specifying who picks up crystals and when (you need about 6350 by the end of W7, if you don't have enough you end up stalling for time).
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