3x austere or rear/arm austere + ray leg is best for fi imo. rings aren't very important since you can put mpal + ring in 1 chat command, and step jump ring is bad for td
3x austere or rear/arm austere + ray leg is best for fi imo. rings aren't very important since you can put mpal + ring in 1 chat command, and step jump ring is bad for td
I use step jump for Twin Dagger i don't see why its bad its more mobility if you use it well, I use Gix embedded with Step Jump and then TD Dagger Chase Ring...
If you're not sure want units you want thou its on jp if you can understand;
https://pbs.twimg.com/media/Cvqq91RWgAAWl1O.jpg:large
Hi everyone. I have a couple questions about fi/hu build. Actually more about hunter subclass... so I played as a fighter some time and when I started I picked up an Iron Will build without automate halfline. Lately I saw how awesome automate is and I really want to get it, so I don't need to stop dps and drop from the air down to the ground to heal wasting about 5 seconds of dps time and risking to get another hit after healing and have to heal just again...
But from my experience there is absolutely no way for me to not have Iron will maxed out. At least not with my current performance (dead damager does 0 dps, you know).
That's the build I'm thinking to get after resetting skill trees:
http://arks-layer.com/skillsim/skillcalc.php
The thing that I'm not sure about is 5 SP in Fury Combo Up - wouldn't be better to put them in JA Bonus 2, since they both giving +5% damage (from description) but JA bonus lasts all time and not requires "combo"? Or it works somehow different?
And also regarding to fighter skill tree - what is actually better to max out, Crazy heart or Crazy beat?
Also I'd appreciate another advices on skill tree. Thanks.
Man I wish I had a training dummy
and the ability have both uncrafted slide upper and crafted.
What are the hot PAs to use? I have 2 knuckle palletes of:
normal, straight charge, action, quake howling, slide upper and flash thousand
and
normal, heartless impact, action, flicker jab, flash thousand, bhs
Edit: Forgot to mention bhs on 2nd palette
Last edited by HeyItsTHK; Oct 30, 2016 at 11:19 AM.
PSO2 Ship 6
HacksawJimcuttn - HU 75 | FI 75 | RA 75 | GU 75 | FO 75 | TE 75 | BR 75 | BO 75 | SU x
Queso - RA/HU
@rsod:
If you can max out only one, Crazy Beat is IMO better.
@HeyItsTHK:
Backhand Smash is the #1 burst damage knuckle PA. That's the major PA you're missing out on.
Quick question, Im new to Fi/Hu, I want to main knuckle, any base builds for it? Im afraid to mess up my tree
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