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  1. #101

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    Quote Originally Posted by Dinosaur View Post
    List of weapon abilities. I'm sure anyone could have guessed these after they've reveled the JA bonus weapon ability.

    Spoiler!


    do want PA damage up. yummy
    Oh why. They're good abilities. So much for ignoring all of this.

    Hopefully 'all' the best abilities won't be exclusive to 10*s, but available to some 7*-9* as well.

  2. #102

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    I was personally hoping for a weapon with Chain Trigger =P

    Real talk though, I think it's safe to say that weapons will have abilities corresponding to the class that can equip them(ex: rods with flame mastery, rockets with standing snipe, daggers with stance boost).
    Last edited by Dinosaur; Nov 28, 2012 at 03:17 PM.
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  3. #103

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    Quote Originally Posted by Kilich View Post
    Honestly, I think you are way overreacting. That ability will just give a slight edge, not a distinct one.

    And 1 million for 7* grind? I got my 7*s to 10 with less than five failures each. That's 60k at worst.

    And if you want grinders that badly that you can afford to go do COs for them, buy them with Excubes.

    Go buy a lottery ticket. That's my honest advice....

    FoMar - FO/TE - Ship #6 - DyNe
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  4. #104

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    Quote Originally Posted by Heat Haze View Post
    Courtesy of Bumped.org.

    Sounds super cool and all, but Grinders are already at 17k each. Jesus.

    But I'm curious about what kind of abilities weapons will have.
    When I read this, I realized that in some alternate parallel universe, another version of me laughed so hard that he exploded and took out half the galaxy.

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