MHtri, its my first expierence with Monster Hunter series and I fell in love with it. Played it 2 years non stop online with some friends from a other game. Had awesome time, got almost everything gear wise thats possible in the game spread over 2 chars, just lack a few arena coins... I think I got quite good at it, and I love to gun down Alatreon and axe Jho. Such good times~ I really miss the game...
I also got MHFU but couldnt get into it somehow, then I got MHP3rd and I played that for a while but it died out as well cause im alone with it...Can only go so far alone in MH.
I kinda hope the Wii U will get MH4 after MH3U. I really wanna play MH again. I think I will buy a copy of MH3U for sure for the Wii U once I get it. Maybe we could arrange a few games sometime OP?
Last edited by Ce'Nedra; Dec 23, 2012 at 07:14 PM.
Celestial Manager~
Originally Posted by isCasted
Welcome to PSO2, a game which tells you to fuck off on regular basis. Have fun!
Originally Posted by Rupikachu
He just copypasted the log, which is mostly SOHO talking, and then for the remaining pages he just went to psow and copied the ep4 thread salt.
I voted for Monster Hunter on the PS2. Not really because I like it, but because it's the only MH game I have any extensive experience with. Bought it on a lark looking for something to fill the PSO void when FFXI and EQoA couldn't accommodate. Gave it more than a fair shot, but didn't care for it.. and I haven't touched a MH game since. So... favorite by default, I guess.
I've played other games of it's ilk, and I couldn't really get into those either - except for perhaps God Eater Burst and Dragon's Dogma (which probably doesn't count since it's more like a lovechild of MH and Dragon Age)
I voted for Monster Hunter on the PS2. Not really because I like it, but because it's the only MH game I have any extensive experience with. Bought it on a lark looking for something to fill the PSO void when FFXI and EQoA couldn't accommodate. Gave it more than a fair shot, but didn't care for it.. and I haven't touched a MH game since. So... favorite by default, I guess.
I've played other games of it's ilk, and I couldn't really get into those either - except for perhaps God Eater Burst and Dragon's Dogma (which probably doesn't count since it's more like a lovechild of MH and Dragon Age)
Oh yes, I heard Dragons Dogma is good. Anything in particular about it you find unique? And if you get a 3ds or a Wii u, you should try out mh3u if you can. You might like it.
And if you get a 3ds or a Wii u, you should try out mh3u if you can. You might like it.
Maybe. I doubt they'd change the core mechanics too far away from what made it popular, and I have played demos of MH on the PSP, and they don't seem encouraging. It just feels like all the worst aspects of an MMO condensed and injected into a dungeon-crawler - destroying the good aspects of those in the process. Even derivative titles like Gods Eater I found barely tolerable, and only because I enjoyed the world and the lore more.
I don't mean to bag on the MH series too much; I'm sure they're great titles if you're into that sort of game. I just don't understand why people enjoy them so much.
Spoiler!
Originally Posted by ~Ruka~
Oh yes, I heard Dragons Dogma is good. Anything in particular about it you find unique?
It's not too bad from a gameplay perspective. There's still a bit of MH in there, but it's much less tactical. You still have large enemies with insane HP pools to chip away slowly at, but they're rarer and you don't need a ton of specialized gear to take them out effectively. You can simply exploit weakspots and juggle elemental/status resistances to do the job. Still, I'm used to a bit more meat in my RPGs when it comes to atmosphere and narrative. There's really no story or lore to follow to speak of, and you don't really interact with the world in much a capacity beyond "kill this monster", "loot that box". The graphics could be better, but the art direction is quite nice. There's also a ton of items, upgrades, and micromanaging to be done each time you change a vocation or find a bit of shiny new gear. Lots of people hate that aspect of RPGs, but I enjoyed it. Gear is bought or found in the world, but you do need to harvest items for the upgrades... which is a nice compromise. I hate being stuck in noob gear just because I can't find that elusive last few bits of Griffin spunk or Ogre Dingleberries needed to craft higher level gear.
I do also like how females can get a wide array of reasonable armor for their job types, rather than be stuck with chainmail bikinis spuriously themed after their male counterparts. There's still chainmail bikinis and boob-plates to be found, sure, but it is very optional... and generally sub-par compared to the beefier armor sets. As it should be.
An example of female armor:
Spoiler!
Nawari, my knight in shining armor. Yes, my white knight also happens to be my black knight.
(.... ok ok, so I also have a few pictures of her half-naked and riding a hydra. But I swear, that's not how I normally played.)
Otherwise, pawns are pretty neat to tinker around with. If you horde a bunch of RC crystals from killing enemies and from renting out your pawn to other players, you can buy some neat character customizations to really make them unique.
Spoiler!
Two of my favorites I used a lot in my campaign, plus a dreadlocked hunchback midget neanderthal helper thing I used. He's like Willow if he were raised by wolves... and had down syndrome.
Last edited by Sinue_v2; Dec 25, 2012 at 12:02 AM.
Maybe. I doubt they'd change the core mechanics too far away from what made it popular, and I have played demos of MH on the PSP, and they don't seem encouraging. It just feels like all the worst aspects of an MMO condensed and injected into a dungeon-crawler - destroying the good aspects of those in the process. Even derivative titles like Gods Eater I found barely tolerable, and only because I enjoyed the world and the lore more.
I don't mean to bag on the MH series too much; I'm sure they're great titles if you're into that sort of game. I just don't understand why people enjoy them so much.
Spoiler!
It's not too bad from a gameplay perspective. There's still a bit of MH in there, but it's much less tactical. You still have large enemies with insane HP pools to chip away slowly at, but they're rarer and you don't need a ton of specialized gear to take them out effectively. You can simply exploit weakspots and juggle elemental/status resistances to do the job. Still, I'm used to a bit more meat in my RPGs when it comes to atmosphere and narrative. There's really no story or lore to follow to speak of, and you don't really interact with the world in much a capacity beyond "kill this monster", "loot that box". The graphics could be better, but the art direction is quite nice. There's also a ton of items, upgrades, and micromanaging to be done each time you change a vocation or find a bit of shiny new gear. Lots of people hate that aspect of RPGs, but I enjoyed it. Gear is bought or found in the world, but you do need to harvest items for the upgrades... which is a nice compromise. I hate being stuck in noob gear just because I can't find that elusive last few bits of Griffin spunk or Ogre Dingleberries needed to craft higher level gear.
I do also like how females can get a wide array of reasonable armor for their job types, rather than be stuck with chainmail bikinis spuriously themed after their male counterparts. There's still chainmail bikinis and boob-plates to be found, sure, but it is very optional... and generally sub-par compared to the beefier armor sets. As it should be.
Spoiler!
Nawari, my knight in shining armor. Yes, my white knight is also my black knight.
Otherwise, pawns are pretty neat to tinker around with. If you horde a bunch of RC crystals from killing enemies and from renting out your pawn to other players, you can buy some neat character customizations to really make them unique.
Spoiler!
Two of my favorites I used a lot in my campaign, plus a dreadlocked hunchback midget neanderthal helper thing I used. He's like Willow if he were raised by wolves... and had down syndrome.
Well, MH3U and Tri did change the MH series by quite a few aspects, as well as improved online play and multiplayer in itself. In fact, at the rate MH is evolving, it will be quite different from the original mh games. You see, MH4 will be coming out in Japan soon for the 3DS. It is already different from MH3U in that it is more "open world" rather than simple piece by piece area maps. Also, in MH4 and MH3U, a new targeting feature has been added that works similarly to the one used in 3D Zelda games. I think monster hunters biggest pull right now is the multiplayer. I myself prefere to play with friends than hunt alone.
I voted for Monster Hunter on the PS2. Not really because I like it, but because it's the only MH game I have any extensive experience with. Bought it on a lark looking for something to fill the PSO void when FFXI and EQoA couldn't accommodate. Gave it more than a fair shot, but didn't care for it.. and I haven't touched a MH game since. So... favorite by default, I guess.
I've played other games of it's ilk, and I couldn't really get into those either - except for perhaps God Eater Burst and Dragon's Dogma (which probably doesn't count since it's more like a lovechild of MH and Dragon Age)
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