What everyone has to understand is that this is not only a game, but a business...this IS MEANT to generate profit for Sega, and that IS the priority for many sectors over there.
PSO1 wasn't like that because all the f2p/MMO systems havent been created/developed yet...and the fact they weren't there is the reason PSO didn't last as a "strong" MMO for too long too imo...however, that is also the reason that made PSO so unique and nice compared to other MMOs.
It was an amazing game, it just didn't have any of that "sticky glue" to keep you really "addicted" to it...which most MMOs nowdays have. If Sega didn't use these systems in PSO2, it would never be able to compete with all the other MMOs that HAVE all this "sticky glue" to keep players there.
Anyways, what I mean is...yeah it has some of those anoying MMO systems, yeah it's a bitch, but yeah...we have to put up with it, it's a MMO...noone that starts playing a MMO should expect something different, because that's how they work nowdays...they NEED to last, they NEED to keep as many players in the game, the competition is harsh, and they dont really want the game to be a failure and be canceled over not generating enough profit. It's something we have to live with so the game is able to exist at all.
To have anything different than that, would mean to expect that the MMO industry was changed as a whole...which I wouldn't mind, but...it's a capitalist world...and I don't see that happening anytime soon =w=.
......still....NERF DUDU'S BITCHENESS PLEASE SEGA OTL
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