Originally Posted by
UnLucky
Hunter:
Well leaving Iron Will at 6 is only 52% chance to survive. That's kind of a heavy investment into Warcry for just a coinflip revival.
Automate at 1 is just 20% to use a mate. That's completely unreliable. You'd do much better with either of these maxed, not both halfway.
Also you do not need Step Attack/Just Reversal on all your classes. You only need it once across main/sub class.
Fighter:
The 1% crit rate you're getting from Brave/Wise is not helping. Even 20-25% when maxed isn't all that much of a boost, since that's strictly less than an increased 20-25% damage due to how crits work.
What is the 3SP in S-Atk Up 2 for? If you absolutely needed the extra S-Atk for something, the SP would be better spent in S-Atk Up 1.
20 S-Atk only when low on health is nothing. Are you checking what these skills do before you get them? The skill tree has a "Details" checkbox that will show you what each point in a skill will give you. Even when maxed, the Slayer skills aren't very good.
If you want more offensive power, take Chase Advance. If you affix a status effect on your weapon, or use techs, you can easily get that 40% bonus damage.
Force:
You'll want Flame S Charge and Bolt PP Save maxed before the Tech Charge/JA Advances, but other than that it's a solid build for your purposes.
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