A bit of strange question but I'm not exactly too sure how trap damage works in general and how it's calculated. It's vague on how it works but I have a small idea what Tool Mastery and Upper Trap Custom works with it, what is it's base damage?
A bit of strange question but I'm not exactly too sure how trap damage works in general and how it's calculated. It's vague on how it works but I have a small idea what Tool Mastery and Upper Trap Custom works with it, what is it's base damage?
It's loldontdoit/(trapssuck+whatrucrazy?)
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Ship 2 ID - SociableT
Character - Myria (FoTenewearl 46/26)
View "The Official Build Thread 2.0" for info on classes, skill trees and character build advice!
well it totally ignores your R-Atk, pretty sure
if it works like the portable games it would explain why they are weak
sig by gama
Justina human female Te/Hu maybe braver soon
Shayla newman female Br/Ra
Alisha.EXE cast female Bo/Hu
ship 02 team:none
from jp wiki+google translate
I set up a trap to launch the enemy
They consume one the upper trap, set up a trap With
You can detonate skill re-use after installation, it will explode in 20 seconds elapsed
By specifications change of 9/12, it is now can not detonate If you do not wait three seconds after installation
There is to be immediately start automatically from time to time after installation
Damage by explosion three times while launch the surrounding enemies at the time of the explosion
Damage to receive compensation by skill and shooting power, the workmanship correction
Attribute values of the weapon does not affect, Week Hong advance is also not applicable
Damage per one in the absence of skills and correction attribute almost equal to Lv14 sneak shooter. It is estimated that a 280 × 3 about the PA power conversion.
The kick out the incredible moment firepower and caramel a sneak shooter recast time and time to trigger.
By the way Gau~onda damage or contain only one also originally part of the damage part of the shield does not turn on.
Thermal power is very high, but it felt slightly because of weakness does not bring in only 10 and the time lag to the installation-explosive, but I entwined with the PA in recovery waiting and saving of PP of the Week Barrett loaded in the boss battles, etc. I play an active part unexpectedly when you use.
So if you does not make the subject fighting with an emphasis on attack at rest, and to adopt here instead of standing snipe also find this?
sig by gama
Justina human female Te/Hu maybe braver soon
Shayla newman female Br/Ra
Alisha.EXE cast female Bo/Hu
ship 02 team:none
I enjoyed traps until it was... I think the subclass update that they introduced a decently sized cooldown on placement and triggering traps. I don't even know why they thought that was a good idea. Traps were niche at best, now they're just a goddamn hassle to even bother with.
Remember that one video of the one Ranger who used all of his traps on one downed Ragne's WB'd core and people thought that was pretty neat but still largely useless?
I liked that video...
PSO2 Info -
Ship 2 ID - SociableT
Character - Myria (FoTenewearl 46/26)
View "The Official Build Thread 2.0" for info on classes, skill trees and character build advice!
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