No. To them it's a risk. It's easier to go with what you know won't fail immediately on launch.
I honestly feel they don't have the backbone to take risks of any anymore. PSO2 is a very safe game. It relies on the proven gacha system, and steals borrows everything it has from other games, barring perhaps only the random map layout (which I honestly feel is considerably lazier and safer than creating a series of maps and having to make sure they're intuitively laid out, fun, and not repetitive).
I also think PSO2 was their hail mary. If this flopped Sega would've been pretty deep in the shitter. And, hell, they still might be. They keep saying it's exceeding expectations, but we all know that even if it had 1 customer they'd be saying it was exceeding expectations. It's another standard appearance ploy that almost every company uses.
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