This is the Male Cast Gunner/Fighter Build I am working on for my character at the moment (still a level 23 Ranger for now), but I've been compiling what I will want for this character. My only reservation is a more optimal mag build for a balance between Twin Machinegun and Twin Dagger offense. As you noticed, I plan to pump at least 60 into S-ATK while putting the rest into R-ATK, but I am considering lowering it.
Anyways, I need help in three areas: a better Fighter Skill Tree set up, a mag build, and a gear/PA set up for my character/weapons.
Here are the weapons/units I plan to utilize:
Yasminkov 9000M (Boss Killer PAs)
Yasminkov 9000M (Mob Cleanup PAs)
Nishiki
Weiss Comet
Zexia Bullet
Gunbraver
Vardha Set
Idea Affixes:
Fang Soul/Quartz Soul
Stigma
Ability III
Shoot III/Power III
Some questions:
1) I am having some issues trying to get the Fighter skill tree right. Any recommendations? Or better yet, how would you fix the build?
2) What mag build do you recommend for Gunner/Fighter for a character that combines Twin Machineguns and Twin Daggers?
3) What PA Combo set ups do you recommend for Rifles, Machineguns, and Gunslashes for this build?
4) Is it possible to switch weapons in mid air during a combo? I was thinking of
PS: Removed the SP in critical and focused on buffing S-ATK and getting Chase Bind/Advance
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