Originally Posted by
Arksenth
Not sure why everyone always associates Bow with Weak Stance. I play pure Bow Braver, and I actually really dislike Weak Stance because it pigeonholes your options too much. The only thing it really benefits IMO is Master Shot if you're consistently aiming at Weak Points, and that's only a small fraction of pure Bow play.
I actually find myself whipping out Bow a lot for certain scattered spawn patterns, or if I'm in a MPA and am focusing on the big mobs - Kamikaze Arrow isn't always guaranteed to hit a weak point, and is strong enough to 1hko with Average Stance anyway. It's also pretty useful for exit bursts and certain bursts where Gunslash isn't a great option, because you can unload a constant DPS AoE using Torrential Arrow on certain otherwise inaccessible spawn points while benefiting from excellent PP management by alternating between Ketus Proi and Rapid Shoot.
Plus, Bow is fantastic at breaking boss parts with its homing Master Shot, and especially parts that are hard to consistently reach for other classes due to speed or height or distance or whatever.
Bow normals actually pack quite a bit of a punch to them too - it could just be that I'm overgeared (I use a susanohiki with 50 element and a full Close Rig set with Mizer/Shoot/Spirita/Shooting Boost), but my bow normals do about 7-8k damage on normal mobs, and they whiff from trajectory too much to really depend on hitting a weak point all the time.
Both Weak Stance Up and Weak Stance Charge bonus also depend on hitting a weak point, so your damage drops by more than 40% if you whiff a weak point or if you're not even aiming for one in the first place. Too much of a loss IMO.
I'd actually recommend against Weak Stance for anyone going pure Bow just because there's too many tricks you can pull off with Bow that don't involve hitting a weak point. I mean, if the only thing you intend to do with bow is shoot off weak-point Master Shots, sure, but you're missing out on a lot of gameplay.
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