I'm already fully familiar with the mechanic of affix'ing. Since I will soon be getting my Seitenheise for my FOTEnewearl, I was thinking of trying to go for 4 affix. But I only got about 5-8mil to work with (if counting taco and doing the affix'ing by monday/tuesday).
The usual Elder soul/Tech3/spirita boost + stamina3 or tech boost. (I would mention ability 3, but it's outclassed now for this weapon)
Of the 3, I'm more interested in stamina3 to be honest. And I wouldn't mind being cheap and use that 30% affix booster so to not have to affix tech3 and stam3 on both fooder(since I don't really got any future plan for that booster other than this weapon). I just find myself to be squishy when I'm caught off guard, but I'm unsure if that 50hp would make any real difference (currently 57/47 FOTE, who barely touched AQ due to fear of wasting capsule due to DC, using Schlacht set affix'ed to elder/tech3/spirita earlier this week + that dagash talis with same affix that dropped and loving the damage and pp).
Of course, I'm aware that with this race/class combo and the rest of the affix not geared for hp/defense, 50 extra hp would rarely save me from being a 2 shot from the more dangerous stuff. Which mean that tech boost might still be the better optimization for damage. And it would mean having to affix spirita 3 instead if I understood correctly about the fact only one stat ac boost item can be used (I would do like with the stamina3 affix'ing and use that 30% booster).
Then again, I'm thinking of raising other sub class later on, FI for the usual and HU as a defensive tree (and getting a 2nd Schlacht set hp affix'ed for more survival, but only if I do level that class past lv30, because all that hp without HU's defense skills wouldn't allow taking much more damage than with the glass cannon build).
Urgh, this turned into a wall of text as usual... I know I probably answered myself, and going more for stamina3, but I'm just looking for outside opinions here.
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