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Thread: Braver/Force

  1. #1

    Default Braver/Force

    Let's make this happen.

    1. Mag States?
    2. What units should I have and what Abilities should I have on them?3. Pa palette setup.
    4. Skill Tree

    Thank you everyone for all your help in making this possible.
    and I hope all the information in this thread helps you with your build as will.

    Edit: You can also post your builds here too.
    You may only talk about Br/Fo or Fo/Br and Br/Te but nothing else in this thread.
    Last edited by Sgt. Sharina Wize; Oct 25, 2013 at 12:42 AM.
    [Ship 9] Sharina Wize - Human (F) Main Hero GU/HU/RA/SU/HR Level 90/80/90/80
    [Ship 9] Cyrus Wize - Deuman (M) BR/HU/BO/FO/PH Level 90/90/90/90
    [Ship 9] Isarnia Ishtar - CAST (F) FI/HU/FO Level 90/80/75
    "Life is like a book. many pages many paper cuts."

  2. #2

    Default

    You'd probably want the 10% dmg increase for Charge attacks

  3. #3

    Default

    Quote Originally Posted by Neferpitou View Post
    You'd probably want the 10% dmg increase for Charge attacks
    It's a start, does anyone else want to help?
    [Ship 9] Sharina Wize - Human (F) Main Hero GU/HU/RA/SU/HR Level 90/80/90/80
    [Ship 9] Cyrus Wize - Deuman (M) BR/HU/BO/FO/PH Level 90/90/90/90
    [Ship 9] Isarnia Ishtar - CAST (F) FI/HU/FO Level 90/80/75
    "Life is like a book. many pages many paper cuts."

  4. #4

    Default

    PP Charge Revival does not work with Bullet Bow.

  5. #5
    The James Franco of PSO2 NoiseHERO's Avatar
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    Default

    Lot's and lots of zondeel

    AYY. All you nillas days is numbered.

  6. #6

    Default

    Quote Originally Posted by Sgt. Sharina Wize View Post
    Let's make this happen.

    1. Mag States.
    2. What units should I have and what Abilities should I have on them?
    3. Pa palette setup.
    4. Skill Tree
    5. Normal male size please.

    Here's my idea for Braver/Force skill tree.

    http://ryuhiroshi.funpic.de/pso2/ski...dncKsNcFib0006

    Edit: This is for my male Dewman.
    You've given too little information to work with (actually, none at all).
    You have to first determine your combat style

    Answer two questions:
    1) How will you approach killing a group of mobs?
    2) How will you approach killing a highly mobile boss?

    The other question is whether Average stance up and Average S Charge affects tech damage. If it does, Force/Braver will be a fairly competent tech user. A braver/force, however, will be a very gimp katana/bow user. . .

  7. #7

    Default

    Quote Originally Posted by holmwood View Post
    You've given too little information to work with (actually, none at all).
    You have to first determine your combat style

    Answer two questions:
    1) How will you approach killing a group of mobs?
    2) How will you approach killing a highly mobile boss?

    The other question is whether Average stance up and Average S Charge affects tech damage. If it does, Force/Braver will be a fairly competent tech user. A braver/force, however, will be a very gimp katana/bow user. . .
    I want to be able to cast techs for Aoe damage for mobs while at the same time have a good source of melee for close range combat for boss, something like Fi/FO or FO/Fi.
    Average stance effects all damage, so yea it does effect techs but Average S Charge I'm not so sure it works for techs.
    Last edited by Sgt. Sharina Wize; Jul 19, 2013 at 12:44 AM.
    [Ship 9] Sharina Wize - Human (F) Main Hero GU/HU/RA/SU/HR Level 90/80/90/80
    [Ship 9] Cyrus Wize - Deuman (M) BR/HU/BO/FO/PH Level 90/90/90/90
    [Ship 9] Isarnia Ishtar - CAST (F) FI/HU/FO Level 90/80/75
    "Life is like a book. many pages many paper cuts."

  8. #8

    Default

    http://www.pso2luna.com/episode-2-july-17-update/

    There is a line in here in particular that piques my interest:

    "For Techniques, damage increase is applied to enemy elemental weaknesses, not weak spots."

    Can anyone confirm this? That would be more then brave stance wouldn't it?
    Ship 2
    Player ID: BlankM
    Character: Mauseletta
    Youtube Channel(Currently lacking PSO2 content)

  9. #9

    Default

    I'm curious about making a braver/techer or braver/force but don't really know what I want because this my first time playing the game and I can't find any up to date guides. So far playing braver is a lot of fun.

  10. #10

    Default

    Quote Originally Posted by Sgt. Sharina Wize View Post
    Let's make this happen.

    1. Mag States.
    2. What units should I have and what Abilities should I have on them?
    3. Pa palette setup.
    4. Skill Tree
    5. Normal male size please.

    Here's my idea for Braver/Force skill tree.

    http://ryuhiroshi.funpic.de/pso2/ski...dncKsNcFib0006

    Edit: This is for my male Dewman.
    Decent looking build. If you're going to be a Braver/Force though, I would recommend that you get Average S Charge simply because it affects techs. You might as well forget the bow completely and just forget any and all skill points associated with it. Anything your bow would do, your magic is instead going to do. I would suggest you get rid of the cover skill for just reversal as well due to the fact that you have resta as well.

    As for the mag, I think a decent and healthy amount of dex is appropriate in general for Bravers. The Braver mag ability affects your base stats which is really neat, so you could actually make up for that lack of s-atk on your mag. I personally think getting enough tech on your mag to help you equip an umbra stick is all you need. Then the rest should probably go into dex and s-atk.
    PSO2 char
    ゆかり・ルルキア - Fighter/Force Newman(F)
    ライアク - Force/Techer Newman(M)
    RAH-犀 - Hunter/??? Cast(M)


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