I hate the way they have done this for this game. In PSU for example they would say the enemy is a dark type so you know to use light. They ran of 6 elements with opposite strengths.
Fire<->Ice,
Lightning<->earth,
Light<-> dark.
In this game they show the weakness of the enemy, which is handy for knowing what to hit with, but I don't really get it when it comes to armor.
I know darkers are dark element so I would use dark armor. But some are weak to wind, fire and electric too. Does that mean they also use ice, electric and wind types of attack? What about oceanids? They have a weakness of ice and fire so what are they? Surely they won't have a strength of the exact elements they have as a weakness. Same goes with everywhere else. It seems like there is no structure of what to use where for defense element.
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