Page 18 of 18 FirstFirst ... 815161718
Results 171 to 173 of 173
  1. #171

    Default

    Quote Originally Posted by Gardios View Post
    After getting Massive Hunter and Absorption I'm not trusting SEGA anymore when it comes to improving classes. I'm still flabbergasted at how they could think those were good additions to the tank tree as they are right now. :'(
    I wouldn't consider either of these useless seeing how I can think of at least one way they're use full.
    Leader of Galactic Circus
    Smith-60Hu/60Fi/53Br/30Gu
    Astrid-50Fo/30Te
    Devil-chan-52Hu/52Fi/52Fo/52Te/52Ra/52Gu/17Br

  2. #172

    Default

    Ideally if you're JG-ing hits, you're barely losing damage opportunities and more often than not creating more in the process due to invincibility. In fact, tank builds are an utter waste for Braver as Katana Gear benefits tremendously from as much S Atk and multipliers as possible and it's most desirable therefore to CA instead of tanking hits. FI is really the one exception if you exclusively use DS but Knuckles and T. Dags both have fast and viable dodging options that will keep you right in the action to the point where sacrificing damage for tanking is simply not that smart.

    I seriously can't recommend any more tanking options than Automate. It's really rare that I get hit hard enough to die in one shot unless I'm not careful or get one-two punched extremely quickly (in which Iron Will alone wouldn't even save you). If you're putting points into both Iron Will and Automate, you're losing way more than 5% damage.

  3. #173

    Default

    Quote Originally Posted by Darki View Post
    That's my point, yes, you can make a 100% DPS biuld, but if you're so obsessed with performance, the fact that you're as squishy as an ant is as important factor as getting an extra 5% in damage. A defensive build doesn't just cover your ass in the random case of accidental death, it makes you able to put yourself in more dangerous situations to deal more damage, all the time.

    Are you taking defensive measures only a 5% of the time? That does not compute, precisely enemies like Banther are constantly attacking, specially if you're close to them. The fact that with Iron Will or Automate Halfline you can just go "oh fuck this" in front of its face and lock yourself in Over End unflinchable frames, gives you more freedom when fighting them.

    Of course that recklessness will not pay all the time since Iron Will has a small chance of failure, but if you combine it with other defensive skills, it pays up much more than just being able to deal more damage. Because technically I'm dealing that damage anyways, just using more attacks than you, while you're dodging.
    This would be true if taking damage was an issue though. I mean... i prefer to no damage my bosses just because its funner that way (to me), but i have no problem tanking a banther for a few hits while i over end as a 60/60 hu/fidewm. Sure, it kills me in 3-4 hits in aq, but i can still get in enough damage to live it's hits and stun lock it by breaking all of it's parts back to back. I can even turn to the side so my over end actually hits the face and roar lock it to death.

    I mean, if you think you're too squishy for that, you can just stick a bunch of healing abilities on your mag, keep it fed and it will pretty much be like having automate.

    I get what you're saying about defensive skills being handy, but there's no getting around the fact that offense is better, and no matter what you say to point out how useful defensive skills are, they are still not as useful as being fully offensive.

    Am i saying that its wrong to play that way? no. Am i saying offense is funner? of course not, i have a bulk tree myself. Everyone plays the way they want and whats fun to them may not be fun to me, but you just can't get around the fact that when it comes to efficiency bulky builds cant hold a candle to a build that's fully offensively invested. It just doesn't work that way no matter how much we want it to, and believe me i do.
    Last edited by Skyly HUmar; Aug 21, 2013 at 12:34 PM.

    Credit to MissMalice for the sig.
    Hunter: 65 Fighter: 65
    Retired Classes: Ranger: 40 Gunner: 40
    Force: 40 Techer: 40
    0 on everything else.

Similar Threads

  1. Whats up with the class balance? - Gunner
    By Penndragon in forum PSO2 General
    Replies: 51
    Last Post: Feb 3, 2013, 08:51 AM
  2. What are the classes you can be with screen shots?
    By the_blood_wolf in forum PSO2 General
    Replies: 7
    Last Post: Oct 11, 2012, 06:24 PM
  3. What to do with Cake in the X Box version halloween quest
    By mitchm in forum PSO: Mag, Quest, Item and Section ID
    Replies: 1
    Last Post: Nov 29, 2005, 11:22 AM
  4. Why Aren't the Saves like This...?
    By PJ in forum PSO General
    Replies: 11
    Last Post: Apr 20, 2004, 03:31 PM
  5. What's up with the names?
    By The_Neon_Samurai in forum PSO General
    Replies: 82
    Last Post: Apr 3, 2001, 08:43 AM

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •