Fixed the OP's Fo/Fi build link
It's not a bad build, but since Critical skills aren't very good, you might want to
get some utility skills instead like this. It won't improve your damage directly, but you'll get increased PP regen if you've got a status effect. Gimmicky for sure, but +20% crit rate is not much better.
While I don't put much stock in Extend Assist, the rest of what he said is true enough. Personally I would take 5SP away from Tech JA in order to max Flame S Charge since that greatly improves your damage output much more than just 5% damage, but that's only for fire techs. If you really want the general tech damage, that's your choice.
You have to have 5 points in Deband in order to get Territory Burst or Deband Cut. Hrith's linked build has points to spare which would go perfectly into some of these skills. But I agree, you shouldn't put any more points into Shifta/Deband Advance than you have to, as they give an incredibly small bonus for the SP cost.
As for Masteries, please take a look at the bonuses per skill level. The first one is 5%, which is the biggest gain, but further points are either 1%, 2%, or 4%. These are the best skills you can max as far as pure damage is concerned.
5/10 in Bolt PP Save is good enough if all you want is Zondeel to supplement other damaging techs from another element. Since your lightning damage isn't very high, you shouldn't really be using many other lightning techs, and taking away points to improve those will just lower your overall damage.
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