I appreciate the reply but my question has been about the L3/R3 keys releasing the trigger when you move the joystick, not about DS4Windows or any PS4 wrappers because like I said before, the PS4 controller works right out of the box with PSO2 now (most likely thanks to the PS4 port). I'll try to reiterate my question from before.
I did a couple of searches and it looks like plenty of people has the same issue in games that binds the run/sprint key on either L3/R3 (Fortnite, CoD, Destiny 2) where they would keep toggling sprint to walk.
For PSO2, I have the L3 button configured to change to TPS + walk and the R3 button to activate subpallette + look around. Going to TPS mode (by pressing L3) and activating the subpallette (by pressing R3) requires me to move the R3 joystick to aim, this is where the issue comes into play which I explained just before. The activated subpallette sometimes gets released prematurely because of the L3/R3 issue on the DS4 controller. I did not notice this issue from three previous controllers I've had and I was wondering if PSO2 players here that uses PS4 controllers have the same issue I'm having. Or just have the same issue with L3/R3 triggers.
I play PH rod and I have techniques on my subpallette so this issue is kind of a big deal for me
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