When receive total damage 600 (for example 100 100 100... next any minute then 300), HP recover 4% each second for 30 seconds.
If receive another total damage 600, the buff timer reset to 30 seconds again.
Have not test what happen when:
1) move to next area.
2) receive 700 damage, will 100 damage keep so only need 500 damage to reset timer?
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