1. #15431

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    Quote Originally Posted by ikon View Post
    i messed up and used a satk wep on my ratk mag. are two levels of striking gonna be noticeable at all?
    The answer to that question is the same as the following question: Do you suffer from OCD?

    Shigure ship 2. Credit to agarwood for the picture!

  2. #15432

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    So, base defense 1 with all jp, just my party english. 2 runs... Anyone else encounter this staggering development? 4 of them
    would actually only get crystals, supposedly.

  3. #15433

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    Quote Originally Posted by Maninbluejumpsuit View Post
    The answer to that question is the same as the following question: Do you suffer from OCD?
    probably after i felt after seeing those striking levels shoot across my screen

  4. #15434

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    Mag feeding related question:

    What item besides the Trimate and Shiftaride, that decrease Dex bar while increasing T-atk? IMO, those two is rather slow at decreasing Dex, so alot more time of mag feeding spent just to reduce it back to (almost) zero.

    For comparison, for R-atk mag, I use Mushroom Table (5* furniture from Room Shop) which can decrease 1/3 of Dex bar (If it is still at zero level). Trimate/Shiftaride just decrease it by 1/5.

    Extra question: What does Sol Atomizer decrease? It shown at mag as increasing Dex.
    (Kazuki, RA or BR/HU, Human♂) (Yusei, FO/TE or FI, Newman♂)(Zane, TE or BR/HU, Deuman♂)
    Ship: 2-Ur

  5. #15435

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    6* for T atk up and dex down.
    Actually, here ya go: ザ・ブトン

  6. #15436

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    Quick question about the Ship Transfer, is it 700 AC per character or all at once? I know it's down right now but I was wondering how this works if anyone has mutiple characters (like 4 for example)

  7. #15437

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    Quote Originally Posted by Dark Emerald EXE View Post
    I was afraid of that.

    Well with that being said....what would be the pros/cons of being a katana oriented vs Bow oriented BR (besides the obviously not being able to use the other wep lol)
    They both got really different playstyle, but katana in general are more preferable due to it's versatility.

    Katana:
    + Moderately fast and pretty strong in general
    + Good for mobbing
    + Build-in just guard and auto-counter function
    + Katana gear, when active grants you temporary attack and critical rate boost
    + Invicibility during katana combat & strong combat finish (have to be unlocked from skill tree)
    - You will real hard suck at killing flying enemies
    - Almost all of it's PA has forced timing, it'll interrupt you from pulling damage sometimes

    Bow:
    + Long range, and pretty great for bossing
    + Some of it's PA has pretty ridiculously long reach
    + Able to stack damage with certain PA, will result in GOAT total damage
    - Shitty mobbing due to it's PA mainly focused on single target
    - You will always starve for PP due to it's shitty PP recovery

    Get katana for action-packaged melee.
    Get bow for damage-stacking game and aim for highest damage possible.

    Both can be great depending on which flavor you prefer.
    Last edited by wefwq; Feb 15, 2015 at 05:58 AM.

  8. #15438
    Exelica of the Blue Sky TheszNuts's Avatar
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    Quote Originally Posted by Kril View Post
    Quick question about the Ship Transfer, is it 700 AC per character or all at once? I know it's down right now but I was wondering how this works if anyone has mutiple characters (like 4 for example)
    700 round trip, its 350 one-way. You only move the selected character and what they are carrying, room and bank stay on the ship.

  9. #15439

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    What is the benefit of Rangers using WB on the other broken faces instead of the main face? As from what I can tell there is no benefit to this damage wise. Am I missing something here when running XH?

  10. #15440

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    what mag skills should i be using for fi/hu and what order?

    and what mag attack device?
    Last edited by ikon; Feb 15, 2015 at 07:03 AM.

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