ID: MPBLPure (Ship 2er)
Akane Tekuro -- Proud Boots main; above average main character. Exploring Omega. Lead Chip: Matoi [S Halloween]
Rei Sawatori - Hero. Taking a breather. Lead Chip: Darker Busters [Anniversary]
クロナアルティア (Altiea) -- A Fighter jaded by trauma. Hanging out with the Darker Busters. Lead Chip: Celebrate Heroines [Anniversary]
I notice Zenesis weapon got 3 different potential to choose at +10, my question is do you still can choose between those potentials on +20 and +30 or you just keep going lv2 and lv3 on the potential that been chosen before?
Toh'oh Soul + Full Vegas Soul = Ether Soul (10% chance)
Yamato Factor + Mother Factor + Deus Factor = Factor Catalyst (10% chance)
Ether Soul + 4x Factor Catalyst = Ether Factor (60% Chance)
Ether Factor is 30 Atk/Def/Dex, 10HP, 6 PP. Can't exist with Yamato Factor, Mother Factor or Deus Factor on same weapon/unit.
The combat finish of katana combat has its damages set by the number of hits you deal during katana combat. More hits = bigger combat finish (regardless of the damage of each hit).
This ring doubles the number of hits registered towards combat finish.
It's very powerful, my combat finishes are never under 200 000 now and got up to around 500 000.
Arada - PSO2: Ship 10 - Techer - Team master of Odyssey
Ring effect?
For maximum damage of KatanaCombat, you need x amount of hits while KC is active (max 50 hits to reach maximum power).
This ring will double (at +20) the hit count you do. So, normally 1 hit = 1 count (50 hits to max count), it became 1 hit = 2 count (25 hits to max count, at +20 ring).
More useful when there's only 1 target.
Last edited by final_attack; May 8, 2017 at 08:40 AM.
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