I got one of these keys a couple of weeks ago.The Kazuchi Assault bonus quest contains three Tagamis and two Izanes. It provides about as much experience as Tokyo Gold, and the quest can drop 12* units and 13* weapons. So, you can expect the Kazuchi Assault key to be at least as rare (or even more rare) than gold bonus keys.
Edit: Let's answer another question.
Here is an upslot recipe:
http://pso2affix.seilent.net/#!tjsVt...rmtfsV2QsOGaNJ
Note: you may try to push Double soul onto one of the Factor Catalyst/Modulator/Junk units to slightly improve the overall chance of success. It is up to you if it is worth the pain to set up:
http://pso2affix.seilent.net/#!tjsVt...YHtfsVaN2L2UsO
Here is a non-upslot recipe:
http://pso2affix.seilent.net/#!tjsVt...rmtfsV2QsOGaNJ
Neither of these formulas assume Dudu week, since that has passed. Neither assume Ability+45%, since those are in limited supply. But you can, of course, change those settings to see how they affect things.
Last edited by Loveless62; Mar 9, 2018 at 10:58 AM.
"Well, the important thing is, you were mad online about a fictional universe." - Mangini In A Bottle - io9
I didn't take into account the experience multipliers. Tokyo Gold has a 2x experience multipliers on all of its enemies, and Kazuchi has none for the Tagamis (and a 3.5x multiplier for Izanes). I have only had one of those keys and I didn't pay enough attention to the experience gains.
I stand by my estimation of the relative rarity of the key. Of course, no one knows the actual rarity except Sega, but the availability of 13* weapons and 12* units and the decent experience on top of that makes me suspect that its rarity is similar to the gold keys.
"Well, the important thing is, you were mad online about a fictional universe." - Mangini In A Bottle - io9
Since Kazuchi released, i got 2 or 3 keys of each gold quest (including rappy), still no Kazuchi. The rarity seem even lower, but it's the bonus quest with the best rewards, so that seem logical. At the end i just want remove that red point in my quest list, SEGA plizzzzzz give me just one
"Blacker than a moonless night, hotter and more bitter than hell itself... that is coffee."
- Godot, Ace Attorney 3
Atra Radda or Quelle Windea?
I currently have Atra Radda w/ these affixes:
S1ouble Edge Sword (4% dmg boost)
S2:Immediate Profusion (3% dmg boost when JA'ing different PA's)
S3:Offensive Intent (2% dmg boost)
S4:Vampiric Strike (30 hp lifesteal per hit, super useful)
Till the Soul
Shoot IV
Noble Shot
I find the lifesteal from Vampiric Strike to be super useful in keeping Perfect Keeper up if I make a mistake, and I can maximize my DPS by not having to spend time drinking mates. Quelle Windea has higher base damage, but the damage boost from the potential only occurs after I chain.
What do you guys think is better?
Why not both? Unless you're trying to get another 14*,you kinda answered your own question :v
I plan on having my windia on my chain finish PA slot and the atra radda for everything else,if that helps at all.
Quelle also has 5seconds invun and 100pp refil on chain activation,so if you're good at pre-casting chain and waiting til late to actually start chaining something,it'll be absurdly good.
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