just get invade.Just double checking: a 100% Crit rate would completely negate the high damage variance of weapons like the Val-series, correct?
Context for question:
Spoiler!I need a new bow for my Bow Braver (not the character that I use for "end-game" content, just for the sake of variety) since her current Bow is still an Astra Bow (never bothered to upgrade to Zenesis/Qliphad when they came out since I was saving those Fuses for other weapons and units).
With Braver Combination, a single class' Stance Crit, and an R/ C Strike Ranged I can get 100% Crit, so I'm thinking of making a Val Bow with S1: Flowing Intent, S2: Skilled Strike 2, and S3: Skilled Strike (~23.74% versus the current 12%) assuming that the Crit rate negates the variance, and since this is the best non-RNG upgrade that I believe I can go for.
I don't consider the money I would spend on those SSAs a waste, since I could always transfer them over to a Lumiere DS (if RNG takes mercy on me and gives me the last few of the materials I need for one) or Ares-NT DS (assuming that RNG ever takes mercy on me and actually drops any damn Ares-NT for me) for my Fighter.
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