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  1. #21

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    Once you get around 60/60, depending on your gear will sit around 700HP. That's enough for one hit, maybe two from the small fry. That's all you need, really.
    Oserez-vous percer le mystère de la malédiction ?
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  2. #22

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    I disagree about dying not mattering. In a multiparty yeah, nothing matters much since everything gets steamrolled. Though what if you die right before a rare lv4 infected boss does? You just lost 80k+ of EXP because at that moment dying did matter. In a 4-man party dying means someone has to make themselves vunerable for ten whole seconds just to revive you. It's pretty risky on their part, and it slows them down too. Which is why I try to avoid dying, as to not be a burden to the party.

    That being said, I have roughly..
    550-600 HP as FO/TE FO/BR or FO/FI
    850-880 HP as GU/HU RA/HU
    900-1040 HP as FI/HU HU/FI

    I built my fighter with vol soul + stamina boost which I sort of regret now. Would have gotten a lot more mileage from using quartz + Spirita. :I
    Quote Originally Posted by Zenobia View Post
    We threw our eyes away a long time ago.
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  3. #23
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    Quote Originally Posted by Maninbluejumpsuit View Post
    Title.

    Me personally, I'm running around with 3x equestrio XQ units. No HP affixes. I have 121 PP, but knowing you're one bad double hit away from talking to the dirt with 1100+ in each defense stat even at full HP is troubling.

    I have 638 hp as a 60/60 fi/hu -_-
    i have 723 hp, and i'm a fo/te.

    i have afixes that give hp, and the set gives a good stat boost, but SH eats my hp like nothing.
    Graphics Designer/Product Designer/Illustrator/General handy guy/not taking any requests right now.

  4. #24

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    I use a 4-slot Vardha set + my TMG:

    1012 hp - 60 GU / 48 HU
    130 PP
    FS + Shoot 3 on all of it too

    I like the balance I was able to achieve min/maxing HP & PP...I could easily swing in one direction more, but I wanted to keep ~130PP, at one point I had 140PP, but significantly less HP.
    Last edited by Rexob; Oct 10, 2013 at 08:34 AM.

  5. #25

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    Whatever vader units and/or 6* spike units give me.

  6. #26

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    Since you're into XQ units, why don't you run with 3 Dista? Innate Blow Resist (lvel unknown), 50HP per unit, and a total of 760Sdef. If you don't have enough with that, I can't help you...
    N? It doesn't give PP? Yeah well you can't have it all, really...
    Oserez-vous percer le mystère de la malédiction ?
    www.hinamizawa.fr

  7. #27

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    I have 945HP, my friend has like over 1300.

    There really isn't too much hp.

    There really isn't enough hp, as long as you have the damage.

  8. #28

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    I have around 820-879 depending on FI/HU or HU/FI. I just have to learn to dodge more.

    {Theme: Infinite Legends}
    RadiantAim: When did you get here?
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  9. #29

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    Also consider that HP is affected by def stats, bringing up the "effective HP" thing we have :/ You could have 1000+ HP and still get easily killed if you use elder sets, for example.
    Almost 10 years later. Still forever sleep deprived.

  10. #30

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    I like having at least 700 HP if I can help it. (Not on FO/TE, obviously, but even that combo have 600+ HP.)

    Basically, walk into SH and get yourself hit 3 times. If you can survive that you're good to go.


    PS: Kill the power boost and expand your 11* to 4 slot, while putting a normal Stamina III on it. Add Power Boost back. :>
    Last edited by Alenoir; Oct 10, 2013 at 09:24 AM.

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