Results 1 to 9 of 9
  1. #1

    Default 4 Slot Unit Affix Help

    I've finally decided to begin affixing the gwan units I've been hording away.

    The only problem is that if I mess up, that's a crap load of Meseta down the drain. For that reason, I'm hoping that a experienced player can help me 4 slot my units.

    Right now on all my units I have

    [Mizer Soul] [Shoot III]
    [Fodder] [Fodder]

    I'm Looking to make it

    [Mizer Soul] [Shoot III]
    [Ability III] [Shoot Boost]

    In order to affix this at 100% would I add

    [Mizer Soul] [Shoot III] [Abillity III] [Fodder]
    +
    [Mizer Soul] [Abillity III] [Fodder] [Fodder]
    +
    20% Affix boost?

  2. #2

    Default

    Nah, the best (and cheapest) way would be using the following materials:

    Mizer soul + power III + junk + junk
    Mizer soul + tech III + junk + junk

    + shoot boost
    +20%

    In the end you'll have:

    80/80/100/60, with 60 for the ability III, which is the best you can get it.

    You can use ability III materials, but they only give like 10% chance of transfer.

    Also, you don't need shootIII if you already have it on your target, since mizer will boost that to 80% already.

    Beware though, even with a 20% boost (to bring it to 80%), 80% is still terrible. Heck I've had this happen before, and I used a +30% boost:

    Spoiler!


    Nearly made me quit this damn game completely.
    Last edited by Limbo_lag; Nov 29, 2013 at 02:20 AM.
    Almost 10 years later. Still forever sleep deprived.

  3. #3

    Default

    you will need to expand and prepare your weapon with mizer/junk/junk/junk. if you don't know how to expand something, here's an example.

    Spoiler!

    once you have that you'll need 2 fodders:

    Mizer/shootIII/junk/junk

    and

    Mizer/ShootIII/TechniqueIII/PowerIII or Mizer/MindIII/ReactIII/BodyIII - ability is created using either these -soul and not transferred btw

    80/100/100/100 chance using 20% booter
    Jack - Ship 2 - Killer Panda

  4. #4

    Default

    Quote Originally Posted by Hc4 View Post
    you will need to expand and prepare your weapon with mizer/junk/junk/junk. if you don't know how to expand something, here's an example.

    Spoiler!

    once you have that you'll need 2 fodders:

    Mizer/shootIII/junk/junk

    and

    Mizer/ShootIII/TechniqueIII/PowerIII or Mizer/MindIII/ReactIII/BodyIII - ability is created using either these -soul and not transferred btw

    80/100/100/100 chance using 20% booter
    He already has mizer + shoot III + junk + junk on all his gear. He also doesnt need to double up his shoot III's since the shootIII on his gear will already be boosted to 80% due to mizer soul's effect.

    Also, its much cheaper buying mizer + statIII + junk + junk than it is to buy mizer + 3 statIII's, especially when he doesn't need it.
    Last edited by Limbo_lag; Nov 29, 2013 at 03:13 AM.
    Almost 10 years later. Still forever sleep deprived.

  5. #5

    Default

    If you're still having some trouble or would like some extra help, AIDA was kind enough to upload the translated Ability Sim here http://arks-layer.com/abilitysim/ it could help you understand add-slotting and the overall percentages a bit more.

    What's been said above would pretty much be the best way to do it though I honestly think Ability III is a hell of a stretch unelss you can afford it, either way good luck, I have spent around 15m so far 4slotting my fodders xD (Everything is so damn expensive now)

  6. #6

    Default

    Quote Originally Posted by Limbo_lag View Post
    He already has mizer + shoot III + junk + junk on all his gear. He also doesnt need to double up his shoot III's since the shootIII on his gear will already be boosted to 80% due to mizer soul's effect.
    My mistake, I missed the part where he already had his gear already prepped. I was half asleep when I read this last night.

    Quote Originally Posted by Limbo_lag View Post
    Also, its much cheaper buying mizer + statIII + junk + junk than it is to buy mizer + 3 statIII's, especially when he doesn't need it.
    Correct, since he already has shootIII he will only be needing 2 fodders with:

    Mizer/techIII/x/x + Mizer/powerIII/x/x
    Jack - Ship 2 - Killer Panda

  7. #7

    Default

    Thanks for the replies everyone! I've knocked one 4 slot unit out with a 30%, I hope the others go just as well. :X

  8. #8

    Default

    Quote Originally Posted by Hc4 View Post
    you will need to expand and prepare your weapon with mizer/junk/junk/junk. if you don't know how to expand something, here's an example.

    Spoiler!

    once you have that you'll need 2 fodders:

    Mizer/shootIII/junk/junk

    and

    Mizer/ShootIII/TechniqueIII/PowerIII or Mizer/MindIII/ReactIII/BodyIII - ability is created using either these -soul and not transferred btw

    80/100/100/100 chance using 20% booter
    sorry for derail this thread but the guy have 100M in that video and at end, 50k... wthhhhhhhhhhhhh....

    now I am only doing 3 attribute and I already feel the pain, talk about 4~5... of course there is always question of should I buy premade or gamble my chance... maesta is never enough in this game... I don't even think AC can save it.

  9. #9

    Default

    I figured with 100m I wouldn't need to go back to my storage for more meseta and it's 2 videos put in together at separate times. Total cost for that make was around 40-50mill.
    Last edited by .Jack; Dec 6, 2013 at 03:19 AM. Reason: changed reply
    Jack - Ship 2 - Killer Panda

Similar Threads

  1. 5 slot affix help
    By Nulve in forum PSO2: Gameplay, Guides & Walkthroughs
    Replies: 5
    Last Post: Sep 3, 2014, 05:09 PM
  2. Replies: 0
    Last Post: Mar 19, 2008, 12:51 PM
  3. How do you determine which slot units you can use?
    By xDestry in forum PSU General
    Replies: 5
    Last Post: Nov 11, 2006, 09:06 PM
  4. PSU: Importing from japan to United kingdom help?
    By Vanner in forum PSU General
    Replies: 9
    Last Post: Sep 2, 2006, 05:03 PM
  5. 'General battle' slot unit
    By Rainbowlemon in forum PSO: Mag, Quest, Item and Section ID
    Replies: 20
    Last Post: Feb 5, 2004, 03:11 PM

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •