One thing I've noticed about PSO2 is that imbalances eventually get fixed, but they are allowed to exist for a very long time. Is this the case with other MMOs? I honestly don't know.
The game is getting closer to balanced, but a couple of classes, namely HU and GU, still have to overcome huge setbacks to keep up with the other classes.
Namely, HU is just too slow, and his slight increase in power does not offset his slowness.
I don't play GU, but my understanding is that GU has been nerfed too many times, and is only "top tier" in extremely specific situations.
It's frustrating that these injustices are allowed to persist for 6 to 8 months at a time (or more). I thought the balance team was supposed to be vigilantly monitoring the game. Is the balance team just that slow, or do they actually THINK the game is balanced right now?
HU hasn't been "top tier" for almost two years, and every time a new melee class is released, it immediately becomes far superior to HU (Braver was much worse than Bouncer in terms of how OP it was, but Bouncer is still way better than HU). GU's weapon types and playstyle just don't seem to work well in general combat, from what I hear.
Do they think they're done balancing or something? It's far from balanced! When the hell is the next set of balance adjustments? They'd better not think they're finished!
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