It's harder simply because people aren't used to it, there are more towers to defend, and most importantly, you need 2000 crystals just to barrier a tower and 3000 to heal it. That, I think is the biggest factor increasing the difficulty of the mission.
Keeping that in mind, I think a good strategy is:
- Have an elite team stationed up front, while a team of crystal gatherers collect enough for basic barriers and healing during waves 1 and 2
- Once this is done, station one person at each tower while the rest split into at least 2 teams, one for the outer layers, and the secnd for the inner layers.
- Remember around waves 3-5, some mobs will ignore the mid towers and go for the inner walls, while bosses will usually go for the closest /weakest? tower.
- Set all turrents up strategically (at least one that can see multiple tower infections, and one near each tower) within the first few rounds for infection/bomb killing duty, unless you're very confident you can solo the infection/bomb.
I suppose that good strategies will eventually develop, but for now, we've only had 2 scheduled Intrusions. Not enough time to really have PUGs get good at things.
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