Hunter Skill: Fury Gear Boost
- Only work if Main class is Hu
- Only work when Fury Stance is activated
- Increase Gear raising amount of Sword, Wire Lance and Partisan
Fighter: Critical Strike
- 5 Level max
- Only work when Main class if Fi
- Trigger the chance of Critical Strike
- Lv.1 Power+3%/Critical rate+3%
- Lv.5 Power+15%/Critical Rate+15%
Ranger: Sharp Shooter
- 5 Level
- Only work when Main class is Ranger
- Range(Not sure the range needed) attack power % will raise
- Lv.1 - 5%
- Lv.5 - 20%
Gunner: High Time
- Only work when Main class is Gu
- Affect the skill Show time
- Damage bonus is applied, until damage is taken by the player
Force: Element Conversion
- Only work when Main class if Fo
- The bonus will be mainly applied when the element of the weapon match the element of the tech
- The element damage bonus is added to the Technique
- Element Damage bonus will be effected to the element bonus on the weapon
- Even if the element doesn't match, there will be a small bonus applied
- Lv.1 - 30%
- Lv.5 - 50%
Techer: Long Time Assist
- Main class must be Techer
- The time of Deband and Shift is extended
- Using it with Extend Assist, is possible to reach the upper limit suppoert effect of 180 second.
Braver: Counter Edge (Katana)
- Skill can be used as a sub-class
- Only Counter Edge activate with Just Guard
- The Shockwave/sword wave from Counter Attack gets a boost in power
- The Shockwave/sword wave can now penetrate enemy and not disappear when hitting one
Braver: Rapid Shoot Advance (Bow)
- Sub-class can be used
- Only effect the skill Rapid Shoot
- Rapid Shoot recast time is shortened
- Normal attack PP recovery amount increased
Source
http://www.g-heaven.net/topics/2014/04/140409a.html
I only play Fo/Te, so if I get any of the other class wrong, please correct me.
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