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  1. #11

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    Quote Originally Posted by Walkure View Post
    Binding palettes and subpalettes to autoword sounds like a bad idea imo. Maybe having it switch to your TD palette at quest start would be a good idea.

    Ooh, here's an idea; give auto-words to switching to a specific class, and then let you make an autoword to set up palette and subpalettes accordingly.

    You could do some Quna-ass shit by switching to a "battle costume" at quest start, and back to regular costume in quest finish. Or the same with codes. So that's a thing. Without accessories being tied to costumes it's not THAT useful but still could be neat.

    At the moment, it's a few potentially useful things, but with a half-baked implementation right now.
    ...

    I have the dumbest fucking idea now, thank you.

  2. #12

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    Quote Originally Posted by Walkure View Post
    Do you have items translated? If not, have you tried copy-pasting the name of the costume exactly?
    I do have items translated, and yes, I copied and pasted the Japanese name exactly. I've even tried putting in the translated name but that has even less results as it will send the message with the broken item name.

  3. #13

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    Quote Originally Posted by Takatsuki View Post
    I do have items translated, and yes, I copied and pasted the Japanese name exactly. I've even tried putting in the translated name but that has even less results as it will send the message with the broken item name.
    First guess is that item translation will wreck havoc on the command, so I'd try getting it to work without that.

    Quote Originally Posted by gigawuts View Post
    ...

    I have the dumbest fucking idea now, thank you.
    Ooh this'll be exciting

  4. #14

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    In case some of you missed AIDA's thread on the issue http://www.pso-world.com/forums/showthread.php?t=218840

    it sure got buried fast with all the new stuff

  5. #15

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    Quote Originally Posted by Daiyousei View Post
    In case some of you missed AIDA's thread on the issue http://www.pso-world.com/forums/showthread.php?t=218840

    it sure got buried fast with all the new stuff
    Ah, I see! Alright, I'll try that when I start the game up next time. Thanks

  6. #16

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    Quote Originally Posted by gigawuts View Post
    I was really hoping to be able to use this for either PA or weapon switching. Ah well.
    Wait, you can equip costumes and camos with chat commands but not weapons?

    What the fuck?
    PSO2 Trivia:
    Crits are bad, m'kay?       Buffs/Heals ignore equipment
    20 Atk ≃ 1% damage     Mass WB = Instant Win    
    Skill Tree Priority Charts || Class Info and Build Guide

  7. #17

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    inb4 hexa dashing
    栄美
    ID: joshirosama

  8. #18

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    Quote Originally Posted by UnLucky View Post
    Wait, you can equip costumes and camos with chat commands but not weapons?

    What the fuck?
    Clearly, they have their priorities straight.

  9. #19
    Shikigami Weapon (Lvl-91) ShiroiRen's Avatar
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    Sep 2009
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    I hope this doesn't hurt to bump it back up, but are there commands to target other players/characters in the party as well? For example, having one character say something to the party leader or to another?

  10. #20
    🐰🐰🐰🐰🐰 Ordy's Avatar
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    Afaik, no there aren't any, because this game has no real targeting system like other MMORPG's.

    All we have is <t> for the last target, but that doesn't work with players.

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