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  1. #11

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    ohgod my heart it can't take this sega you forever have my money.......FORCE FREEDOM TO EVERYONE!!!!!!!!!!!!!!!!

  2. #12

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    Give it time maybe he buffed them enough to compensate for the loss if damage looking at the trees they look glfar better than what we have currently.

  3. #13

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    Quote Originally Posted by musicmf View Post
    Am I seeing this right, do all of the following skills no longer require players to put points into them?
    - Step/Diveroll/Mirage Escape (Well, this was always the case)
    - Step Attack
    - Just Reversal
    - Guard
    - Just Guard
    - Just Counter
    - Trap Search
    - Extend Assist
    Nice, I didn't catch that one. You're right, the player has 70 skill points left to assign as a lv70 (no SP CO?) yet still has all those skills unlocked.

    Still need to spend points on Step/Roll Advance, Snatch Step, Just Reversal Cover, and a new Healing Guard skill.

    Quote Originally Posted by Vampy View Post
    Wow seeing those changes is giving me hope not sure how I feel about Sroll JA yet but they guy really does seem to know what he is doing.
    There was something about Chain Trigger getting better too, but I didn't quite get what they were showcasing. Your own PAs increase the combo maybe?

    Oh, and a new skill called "Twice Chain"
    Last edited by UnLucky; Jul 26, 2014 at 04:44 AM.
    PSO2 Trivia:
    Crits are bad, m'kay?       Buffs/Heals ignore equipment
    20 Atk ≃ 1% damage     Mass WB = Instant Win    
    Skill Tree Priority Charts || Class Info and Build Guide

  4. #14

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    Quote Originally Posted by musicmf View Post
    Am I seeing this right, do all of the following skills no longer require players to put points into them?
    - Step/Diveroll/Mirage Escape (Well, this was always the case)
    - Step Attack
    - Just Reversal
    - Guard
    - Just Guard
    - Just Counter
    - Trap Search
    - Extend Assist
    That would seem to be the case, and I'd say it's about time. No reason katanas should get built-in guard and just guard capabilities and not the hunter weapons.

    On a side note, FO is going to be stronger then ever now that they have easy access to all of the general damage boosts, probably moreso then the other classes. I just hope they rebalanced the damage of the different techs so that they're each better then the others in different situations, though I kind of doubt that Na Megid is ever going to beaten as the go-to single target damage tech outside of certain Elysion boosted normal techs.
    Last edited by Rakurai; Jul 26, 2014 at 04:43 AM.

  5. #15

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    I really hope he takes player feedback as well maybe he could have missed something another player caught ig he can do that and not be "I play this game too and helping with development" he has my full support.

  6. #16
    SFS/Nth Gen Interactive Rayokarna's Avatar
    Join Date
    Mar 2005
    Location
    London, England
    Posts
    1,023

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    Ranger Skill Tree Changes:

    Upper and Poison Trap Booster now is now one SP to max
    All trap and tool skills only take one SP to open them up.
    Bind, Mirage and Panic bullet need 5SP to max.
    Trap Search by default

  7. #17

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    I guess Territory PP save is just a passive 7 PP reduction on support techs now.

    Sounds legit.

  8. #18

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    Quote Originally Posted by Rakurai View Post
    That would seem to be the case, and I'd say it's about time. No reason katanas should get built-in guard and just guard capabilities and not the hunter weapons.

    On a side note, FO is going to be stronger then ever now that they have easy access to all of the general damage boosts, probably moreso then the other classes. I just hope they rebalanced the damage of the different techs so that they're each better then the others in different situations, though I kind of doubt that Na Megid is ever going to beaten as the go-to single target damage tech outside of certain Elysion boosted normal techs.
    Photon Flare getting buffed too.

    Last 45 second, No HP penalty, CD 100 second
    Sizustar Fo/Te 75/75 - Ship-2


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  9. #19
    Here comes a big one! SJRKnowledge96's Avatar
    Join Date
    Aug 2012
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    Ship 02: Ur
    Posts
    166

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    WB is nerfed, even though you can keep it upon weapon change? Sure, the second part is useful, but my only use aside from healing has been mitigated. >.>
    Yes, the one with the Ship02 fats.

  10. #20

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    Sizustar Fo/Te 75/75 - Ship-2


    Screenshot dump
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