I enjoy the game for what it is, but it's certainly not one of the best games I've played. The original PSO was way better to me. Beyond being a bit too anime-ish for me (but that's a personal style thing), the quests just aren't interesting. Most maps are basically cubes or corridors, and due to random spawns there's not much in the way of interesting enemy layouts.
EQs are definitely an interesting feature, buuuut outside of them nobody seems to do anything.
There's little in the way of immersion, either. In the original PSO you always had some story excuse for doing what you were doing, and the mystery of what happened to the Pioneer I was genuinely interesting. Here it just feels like you're doing stuff because why not. You had a job back then (*hitches up pants and complains about young people*), you wore armour because what you were doing was dangerous, and the aesthetics fit in with the atmosphere of the game. Now basically every quest is the same, and outside of EQs, ain't nobody in 'em.
So in short, no- I think the original PSO took this concept and did it better.
Don't get me wrong, like I said I enjoy the game for what it is, but maaaan, I want to write a futuristic MMO that fixes those problems. Of course, I have no time, no motivation and, more importantly, no game-making skills.
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