Since austere is not an option for me would quortz or gal boots be the next best option in general for bo/hu?
trying to measure if gal boot range potential is more restrictive compared to the >=30% pp threshold of the tokyo ones
Since austere is not an option for me would quortz or gal boots be the next best option in general for bo/hu?
trying to measure if gal boot range potential is more restrictive compared to the >=30% pp threshold of the tokyo ones
So since I now inadvertently have a pair of 60% Tokyo JBs, what would be best to do: go Bo/Fi (or Bo/Hu) with them, or stick with my Zirenheit as a Fi/Bo? I have full class boost for Bo.
Also, does anyone know if I would have to use L/Perfect Keeper Striking or L/Perfect Keeper Tech for Jet Boots (not using Jet Boots Strike)? I'm not clear if they apply to the ATK type used or the type of damage.
Last edited by Anduril; Mar 20, 2016 at 05:07 PM.
Bo/Fi tend to be better if you're going with using both Tech and PAs, meaning you will need to affix t-atk on your stuff.
Vinto is Striking type, so PK Striking, but I'd consider PP Convert or Photon Flare first, much as i hate having to find yet another subpalette spot for it.
As a teching class you can never have too much PP, considering you can easily burn excess PP on Zanverse
Is playing JB in the sense of using Techniques a thing?
I've generally been on the Melee JB/DB as Bo/Hu since it's release.
Gamertag: jaye3rd89
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